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  • Human-computer interaction = thematic area, HCI 2024, held as part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024 : proceedings.. Part V /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Human-computer interaction/ edited by Masaaki Kurosu, Ayako Hashizume.
    Reminder of title: thematic area, HCI 2024, held as part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024 : proceedings.
    remainder title: HCI 2024
    other author: Kurosu, Masaaki.
    corporate name: HCI (Thematic Area)
    Published: Cham :Springer Nature Switzerland : : 2024.,
    Description: xxi, 432 p. :ill. (some col.), digital ;24 cm.
    [NT 15003449]: Part 1: Multimodality and Natural User Interfaces: Challenges and Opportunities Designing Voice User Interfaces for Emergent Users -- Assessing Perceptions and Experiences of an AI-Driven Speech Assistant for Nursing Documentation: A Qualitative Study in German Nursing Homes -- Conversation Summarization System Emphasizing Recent Context for Supporting Seamless Rejoining of a Group Chat after Temporary Absence -- Designing a Serious Game with Natural Interaction to Support the Learning of Chinese Sign Language and Deaf Social Etiquette -- A Nonlinear Mapping-Based Virtual Touchpad for One-Handed Smartphone Operation -- Simple Wearable Vibration Device for Music Appreciation -- Perception-Driven Design Approach: Towards Interaction Design for Simulating and Evoking Tactile Properties via Digital Interfaces -- Haptic Perception Research and Facility Design for Virtual Spaces -- Research on Auditory Guided Speech Experience Design Based on Traffic Light Scenarios in Urban Public Transport Spaces -- Music-Touch: De-Tactile Interactive Music Controller Design -- Eye-Gaze-Based Intention Recognition For Selection Task By Using SVM-RF -- A Relative Pitch Based Approach to Non-verbal Vocal Interaction as a Continuous and One-Dimensional Controller -- Research on Gesture Interaction Game Effects Based on the Representation and Feedback Theory -- A Character Input Method for Smart Glasses That Allows You To Enter One Character In One Step With One Thumb -- Preliminary Study on Flick-Based Text Input on HMD's Front -- Research on Eye Tracking Process Optimization Based on Combined Kalman Filtering -- Mid-Air Hand Gesture Design Tool for Interaction Designers -- Part 2: HCI, AI, Creativity, Art and Culture: HCI for the Made in Italy Cultural Design -- An Image is Worth a Thousand Words: Colour and Artificial Intelligence, Beyond the Generative Chromatic Palettes -- Developing an Intermediate Framework for Enhancing Comic Creation through Generative AI -- A Proposal of AI-Powered HCI System to Enhance Spatial Design Creativity: InSpace -- A Study on Gamification Design of Intangible Cultural Heritage based on ARCS Theory -- Research on Innovative Strategies of Museum Display Design in Improving User Experience -- The Application of Miryoku Engineering to Artists' Books -- Integrating Virtual and Real: A Holistic Framework for Mixed Reality Interactive Design in Museum Exhibitions -- Human-Data Interaction Design for the Taxonomy Visualization of Made in Italy Upholstered Systems -- Empower the Tâi-Gí Teaching Practitioner through Co-Designing the Tâi-Gí Teaching Support Platform -- The Research and Design of an AIGC Empowered Fashion Design Product.
    Contained By: Springer Nature eBook
    Subject: Human-computer interaction - Congresses. -
    Online resource: https://doi.org/10.1007/978-3-031-60449-2
    ISBN: 9783031604492
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