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  • Screenwriting for virtual reality = story, space and experience /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Screenwriting for virtual reality/ edited by Kath Dooley, Alex Munt.
    Reminder of title: story, space and experience /
    other author: Dooley, Kath.
    Published: Cham :Springer International Publishing : : 2024.,
    Description: xx, 318 p. :ill. (some col.), digital ;24 cm.
    [NT 15003449]: 1. An Introduction to Screenwriting for Virtual Reality -- 2. Shifting Diegetic Boundaries -- 3. Cinematic Virtual Reality: Towards an Optics of 'Eco Screenwriting' -- 4: The Nature of Narration in Cinematic Virtual Reality -- 5. Towards Immersography: Considerations for an Integrated Understanding of Immersive Narrative Experiences -- 6. Writing as design: The Future of Houses, a transformative single-player VR experience -- 7. The Diagrammatic screenplay: Strategies to address the challenges of writing an interactive, Mixed Reality (MR) experience -- 8. A Case Study of VR Story Development: Fire Escape (2019) -- 9. Expanded Experience: an 'artist-bricoleur' approach to writing VR in contemporary art -- 10. Writing the Virtual: Diverse Modes of Development in CVR -- 11. A Net of Invisible Things: The VR development practices of Lynette Wallworth in Collisions and Awavena -- 12. Virtual Catharsis: Decoding Empathy in Refugee Narratives -- 13. Screenwriting for Virtual Reality: Future directions.
    Contained By: Springer Nature eBook
    Subject: Motion picture authorship. -
    Online resource: https://doi.org/10.1007/978-3-031-54100-1
    ISBN: 9783031541001
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