紀錄類型: |
書目-電子資源
: Monograph/item
|
正題名/作者: |
Universal design in video games/ by Adam Palmquist, Izabella Jedel, Ole Goethe. |
其他題名: |
active participation through accessible play / |
作者: |
Palmquist, Adam. |
其他作者: |
Jedel, Izabella. |
出版者: |
Cham :Springer International Publishing : : 2024., |
面頁冊數: |
xvii, 299 p. :ill. (some col.), digital ;24 cm. |
內容註: |
Introduction -- Part 1: Universal Design Foundations for More Attainable Game Experiences -- From Universal Design to Attainable Game Experiences -- The Attainable Game Experience Framework -- Design Implications and Processes for an Attainable Game Experience -- Part II: Strategies for Enhancing the Attainability of the Video Game Experience -- Assistive Technologies for Attainable Gaming Experiences -- Design Elements and Design Spaces for Attainable Game Experiences -- Assessing the Attainability of Video Game Experiences -- Part III: Expanding the Age Horizons Across Multiple Game Modalities -- Attainable Game-Based Artifacts - An Introspection of the Intersection of Fun and Function -- Universal Design in Extended Realities -- Universal Design in Exergames -- Concluding Remarks. |
Contained By: |
Springer Nature eBook |
標題: |
Video games - Design. - |
電子資源: |
https://doi.org/10.1007/978-3-031-30595-5 |
ISBN: |
9783031305955 |