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  • Lean game development = apply Lean frameworks to the process of game development /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Lean game development/ by Julia Naomi Rosenfield Boeira.
    Reminder of title: apply Lean frameworks to the process of game development /
    Author: Boeira, Julia Naomi Rosenfield.
    Published: Berkeley, CA :Apress : : 2024.,
    Description: xiii, 299 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1: Introduction -- Chapter 2: First steps with Lean -- Chapter 3: An Inception in practice -- Chapter 4: Do we really need a MVP -- Chapter 5: Examples of MVGs -- Chapter 6: Generating Hypothesis -- Chapter 7: Test Driven Deveopment -- Chapter 8: Continuous Integration -- Chapter 9: The world between Design and Build -- Chapter 10: Test, Code, Test -- Chapter 11: Measuring and Analyzing -- Chapter 12: Creating ideas for iterating -- Chapter 13: Consolidating Knowledge before Expanding -- Chapter 14: More about games -- Chapter 15: Example game using Automated testing for game development.
    Contained By: Springer Nature eBook
    Subject: Video games - Design. -
    Online resource: https://doi.org/10.1007/978-1-4842-9843-5
    ISBN: 9781484298435
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