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Principles of game audio and sound d...
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Sinclair, Jean-Luc.
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Principles of game audio and sound design = sound design and audio implementation for interactive and immersive media /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Principles of game audio and sound design/ Jean-Luc Sinclair.
其他題名:
sound design and audio implementation for interactive and immersive media /
作者:
Sinclair, Jean-Luc.
出版者:
New York, NY :Routledge, : 2020.,
面頁冊數:
1 online resource.
附註:
"A Focal Press book."
標題:
Computer games - Programming. -
電子資源:
https://www.taylorfrancis.com/books/9781315184432
ISBN:
9781315184432
Principles of game audio and sound design = sound design and audio implementation for interactive and immersive media /
Sinclair, Jean-Luc.
Principles of game audio and sound design
sound design and audio implementation for interactive and immersive media /[electronic resource] :Jean-Luc Sinclair. - New York, NY :Routledge,2020. - 1 online resource.
"A Focal Press book."
"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio"--
ISBN: 9781315184432Subjects--Topical Terms:
553052
Computer games
--Programming.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 794.8/1525
Principles of game audio and sound design = sound design and audio implementation for interactive and immersive media /
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https://www.taylorfrancis.com/books/9781315184432
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