Game theory for networks = 11th Inte...
EAI International Conference on Game Theory for Networks (2022 :)

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  • Game theory for networks = 11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Game theory for networks/ edited by Fang Fang, Fu Shu.
    Reminder of title: 11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022 : proceedings /
    remainder title: GameNets 2022
    other author: Fang, Fang.
    corporate name: EAI International Conference on Game Theory for Networks
    Published: Cham :Springer Nature Switzerland : : 2022.,
    Description: xi, 368 p. :ill. (chiefly color), digital ;24 cm.
    [NT 15003449]: Wireless Networks -- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation -- Multi-service communication isolation of underground pipe gallery based on WiFi6 -- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS -- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System -- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System -- Internet of Things -- Power data credible decision-making mechanism based on federated learning and blockchain -- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing -- Cloud-edge collaboration based power IoT scene perception mechanism -- Task allocation mechanism of power Internet of things based on edge routing optimization -- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks -- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network -- An Intent-based Routing Scheme in Satellite IoT -- Game Theory -- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game -- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Efficient Design via Matching Game -- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks -- Energy-Efficient Multi-Cell NOMA Design via Coalition Formation Game -- The vaccination Game in SIS networks with multipopulations -- A Stochastic Bandwidth Scanning Game -- Port Capacity Leasing Games at Internet Exchange Points -- A Phase Transition in Large Network Games -- Dynamic Pricing for Tenants in an Automated Slicing Marketplace -- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach -- The Art of Concession in General Lotto Games -- Providing slowdown information to improve selfish routing -- Budgeted Adversarial Network Resource Utilization Games.
    Contained By: Springer Nature eBook
    Subject: Computer networks - Congresses. -
    Online resource: https://doi.org/10.1007/978-3-031-23141-4
    ISBN: 9783031231414
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