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The absolute beginner's guide to Pyt...
~
Wilson, Kevin.
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The absolute beginner's guide to Python programming = a step-by-step guide with examples and lab exercises /
Record Type:
Electronic resources : Monograph/item
Title/Author:
The absolute beginner's guide to Python programming/ by Kevin Wilson.
Reminder of title:
a step-by-step guide with examples and lab exercises /
Author:
Wilson, Kevin.
Published:
Berkeley, CA :Apress : : 2022.,
Description:
xv, 193 p. :ill., digital ;24 cm.
[NT 15003449]:
Chapter 1: What is Python -- Chapter 2: The Basics -- Chapter 3: Working with Data -- Chapter 4: Flow Control -- Chapter 5: Handling Files -- Chapter 6: Using Functions -- Chapter 7: Using Modules -- Chapter 8: Exception Handling -- Chapter 9: Object Oriented Programming -- Chapter 10: Building an Interface -- Chapter 11: Developing a Game -- Chapter 12: Python Web Development.
Contained By:
Springer Nature eBook
Subject:
Python (Computer program language) -
Online resource:
https://doi.org/10.1007/978-1-4842-8716-3
ISBN:
9781484287163
The absolute beginner's guide to Python programming = a step-by-step guide with examples and lab exercises /
Wilson, Kevin.
The absolute beginner's guide to Python programming
a step-by-step guide with examples and lab exercises /[electronic resource] :by Kevin Wilson. - Berkeley, CA :Apress :2022. - xv, 193 p. :ill., digital ;24 cm.
Chapter 1: What is Python -- Chapter 2: The Basics -- Chapter 3: Working with Data -- Chapter 4: Flow Control -- Chapter 5: Handling Files -- Chapter 6: Using Functions -- Chapter 7: Using Modules -- Chapter 8: Exception Handling -- Chapter 9: Object Oriented Programming -- Chapter 10: Building an Interface -- Chapter 11: Developing a Game -- Chapter 12: Python Web Development.
Written as an illustrated, step-by-step guide, this book will introduce you to Python with examples using the latest version of the language. You'll begin by learning to set up your Python environment. The next few chapters cover the basics of Python such as language classifications, Python language syntax, and how to write a program. Next, you will learn how to work with variables, basic data types, arithmetic, companion, and Boolean operators, followed by lab exercises. Further, the book covers flow control, using functions, and exception handling, as well as the principles of object-oriented programming and building an interface design. The last section explains how to develop a game by installing PyGame and how to use basic animation, and concludes with coverage of Python web development with web servers and Python web frameworks. The Absolute Beginners Guide to Python Programming will give you the tools, confidence, and inspiration to start writing Python programs. If you are a programmer, developer, or a student, or someone who wants to learn on their own, this book is for you. You will: Gain an understanding of computer programming Understand different data and data types Work with Classes and OOP Build interfaces, simple games, and web development with Python.
ISBN: 9781484287163
Standard No.: 10.1007/978-1-4842-8716-3doiSubjects--Topical Terms:
729789
Python (Computer program language)
LC Class. No.: QA76.73.P98 / W55 2022
Dewey Class. No.: 005.133
The absolute beginner's guide to Python programming = a step-by-step guide with examples and lab exercises /
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Chapter 1: What is Python -- Chapter 2: The Basics -- Chapter 3: Working with Data -- Chapter 4: Flow Control -- Chapter 5: Handling Files -- Chapter 6: Using Functions -- Chapter 7: Using Modules -- Chapter 8: Exception Handling -- Chapter 9: Object Oriented Programming -- Chapter 10: Building an Interface -- Chapter 11: Developing a Game -- Chapter 12: Python Web Development.
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Written as an illustrated, step-by-step guide, this book will introduce you to Python with examples using the latest version of the language. You'll begin by learning to set up your Python environment. The next few chapters cover the basics of Python such as language classifications, Python language syntax, and how to write a program. Next, you will learn how to work with variables, basic data types, arithmetic, companion, and Boolean operators, followed by lab exercises. Further, the book covers flow control, using functions, and exception handling, as well as the principles of object-oriented programming and building an interface design. The last section explains how to develop a game by installing PyGame and how to use basic animation, and concludes with coverage of Python web development with web servers and Python web frameworks. The Absolute Beginners Guide to Python Programming will give you the tools, confidence, and inspiration to start writing Python programs. If you are a programmer, developer, or a student, or someone who wants to learn on their own, this book is for you. You will: Gain an understanding of computer programming Understand different data and data types Work with Classes and OOP Build interfaces, simple games, and web development with Python.
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