Advances in Computer Games = 17th In...
Advances in Computer Games (Conference) (2021 :)

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  • Advances in Computer Games = 17th International Conference, ACG 2021, virtual event, November 23-25, 2021 : revised selected papers /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Advances in Computer Games/ edited by Cameron Browne, Akihiro Kishimoto, Jonathan Schaeffer.
    其他題名: 17th International Conference, ACG 2021, virtual event, November 23-25, 2021 : revised selected papers /
    其他題名: ACG 2021
    其他作者: Browne, Cameron.
    團體作者: Advances in Computer Games (Conference)
    出版者: Cham :Springer International Publishing : : 2022.,
    面頁冊數: xiii, 257 p. :ill. (some col.), digital ;24 cm.
    內容註: Learning in Games -- Improving Counterfactual Regret Minimization Agents Training in the Card Game Cheat -- Deep Reinforcement Learning for Morpion Solitaire -- Expert Iteration for Risk -- Search in Games -- Sequential Halving Using Scores -- Cosine Annealing, Mixnet and Swish Activation for Computer Go -- A Heuristic Approach to the Game of Sylver Coinage -- Evaluating Interpretability Methods for DNNs in Game-Playing Agents -- Solving Games -- Quixo is Solved -- Solving Bicoloring-Graph Games on Rectangular Boards - Part 1: Partisan Col and Snort -- Solving Bicoloring-Graph Games on Rectangular Boards - Part 2: Impartial Col and Snort -- BoxOff is NP-Complete.
    Contained By: Springer Nature eBook
    標題: Computer games - Congresses. -
    電子資源: https://doi.org/10.1007/978-3-031-11488-5
    ISBN: 9783031114885
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W9444061 電子資源 11.線上閱覽_V 電子書 EB QA76.76.C672 A38 2021 一般使用(Normal) 在架 0
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