Unity virtual reality development wi...
Coutinho, Christopher.

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  • Unity virtual reality development with VRTK4 = a no-coding approach to developing immersive vr experiences, games, & apps /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Unity virtual reality development with VRTK4/ by Christopher Coutinho.
    其他題名: a no-coding approach to developing immersive vr experiences, games, & apps /
    作者: Coutinho, Christopher.
    出版者: Berkeley, CA :Apress : : 2022.,
    面頁冊數: xxi, 406 p. :ill., digital ;24 cm.
    內容註: Chapter 1: Introduction -- Chapter 2: A New Reality Through Virtual Reality -- Chapter 3: Setting Up Your Project for VR Development -- Chapter 4: Importing VRTK Version 4 Tilia Packages -- Chapter 5: Setting Up VRTKs Camera Rigs -- Chapter 6: Setting Up Interactors and Virtual Hands -- Chapter 7: Configuring Interactor Functionality and Setting Up Velocity Trackers -- Chapter 8: Interactable Game Objects -- Chapter 9: Moving Around the Virtual World - Teleportation -- Chapter 10: Seamless Locomotion -- Chapter 11: Arm Swinging Movement -- Chapter 12: Setting Up a Pseudo-Body -- Chapter 13: Climbing in VR -- Chapter 14: Movement Amplifier -- Chapter 15: Distance Grabbing -- Chapter 16: Snap Zones -- Chapter 17: Creating Spatial 3D User Interface Game Objects -- Chapter 18: Using Unity's UI Controls with VRTK -- Chapter 19: Angular Drives -- Chapter 20: Linear Drives -- Chapter 21: Tips, Tricks, and Recipes -- Chapter 22: Mini-Game.
    Contained By: Springer Nature eBook
    標題: Computer games - Programming. -
    電子資源: https://doi.org/10.1007/978-1-4842-7933-5
    ISBN: 9781484279335
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W9441318 電子資源 11.線上閱覽_V 電子書 EB QA76.76.C672 C68 2022 一般使用(Normal) 在架 0
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