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Virtual product creation in industry...
~
Stark, Rainer.
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Virtual product creation in industry = the difficult transformation from IT enabler technology to core engineering competence /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Virtual product creation in industry/ by Rainer Stark.
Reminder of title:
the difficult transformation from IT enabler technology to core engineering competence /
Author:
Stark, Rainer.
Published:
Berlin, Heidelberg :Springer Berlin Heidelberg : : 2022.,
Description:
xxxiii, 656 p. :ill., digital ;24 cm.
[NT 15003449]:
Motivation and approach -- The big picture - Information technology in enterprises -- Virtual Product Creation (VPC)- what is it?- The technology history of Virtual Product Creation -- The role of Virtual Product Creation for Engineering and PLM- evolving from IT -- The traditional approach of Virtual Product Creation in industry and its flaws -- The major technologies of Virtual Product Creation (CAID, CAD, CAM, CAE, PDM/BOM, DMU, VR, AR, Digital Factory) -- The hidden demands of the engineering community -- Best practices of integrating Virtual Product Creation into mainstream engineering -- The challenge of modifying Management Leadership behavior towards Virtual Product Creation in enterprises -- The role and future of IT/PLM vendors -- Outlook to future Virtual Product Creation solutions.
Contained By:
Springer Nature eBook
Subject:
Computer-aided engineering. -
Online resource:
https://doi.org/10.1007/978-3-662-64301-3
ISBN:
9783662643013
Virtual product creation in industry = the difficult transformation from IT enabler technology to core engineering competence /
Stark, Rainer.
Virtual product creation in industry
the difficult transformation from IT enabler technology to core engineering competence /[electronic resource] :by Rainer Stark. - Berlin, Heidelberg :Springer Berlin Heidelberg :2022. - xxxiii, 656 p. :ill., digital ;24 cm.
Motivation and approach -- The big picture - Information technology in enterprises -- Virtual Product Creation (VPC)- what is it?- The technology history of Virtual Product Creation -- The role of Virtual Product Creation for Engineering and PLM- evolving from IT -- The traditional approach of Virtual Product Creation in industry and its flaws -- The major technologies of Virtual Product Creation (CAID, CAD, CAM, CAE, PDM/BOM, DMU, VR, AR, Digital Factory) -- The hidden demands of the engineering community -- Best practices of integrating Virtual Product Creation into mainstream engineering -- The challenge of modifying Management Leadership behavior towards Virtual Product Creation in enterprises -- The role and future of IT/PLM vendors -- Outlook to future Virtual Product Creation solutions.
Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today's set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.
ISBN: 9783662643013
Standard No.: 10.1007/978-3-662-64301-3doiSubjects--Topical Terms:
626391
Computer-aided engineering.
LC Class. No.: TA345 / .S73 2022
Dewey Class. No.: 620.00285
Virtual product creation in industry = the difficult transformation from IT enabler technology to core engineering competence /
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Motivation and approach -- The big picture - Information technology in enterprises -- Virtual Product Creation (VPC)- what is it?- The technology history of Virtual Product Creation -- The role of Virtual Product Creation for Engineering and PLM- evolving from IT -- The traditional approach of Virtual Product Creation in industry and its flaws -- The major technologies of Virtual Product Creation (CAID, CAD, CAM, CAE, PDM/BOM, DMU, VR, AR, Digital Factory) -- The hidden demands of the engineering community -- Best practices of integrating Virtual Product Creation into mainstream engineering -- The challenge of modifying Management Leadership behavior towards Virtual Product Creation in enterprises -- The role and future of IT/PLM vendors -- Outlook to future Virtual Product Creation solutions.
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Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today's set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.
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based on 0 review(s)
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W9439152
電子資源
11.線上閱覽_V
電子書
EB TA345 .S73 2022
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