語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Computer vision = algorithms and app...
~
Szeliski, Richard.
FindBook
Google Book
Amazon
博客來
Computer vision = algorithms and applications /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Computer vision/ by Richard Szeliski.
其他題名:
algorithms and applications /
作者:
Szeliski, Richard.
出版者:
Cham :Springer International Publishing : : 2022.,
面頁冊數:
xxii, 925 p. :ill. (some col.), digital ;24 cm.
內容註:
1 Introduction -- 2 Image Formation -- 3 Image Processing -- 4 Model Fitting and Optimization -- 5 Deep Learning -- 6 Recognition -- 7 Feature Detection and Matching -- 8 Image Alignment and Stitching -- 9 Motion Estimation -- 10 Computational Photography -- 11 Structure from Motion and SLAM -- 12 Depth Estimation -- 13 3D Reconstruction -- 14 Image-Based Rendering -- 15 Conclusion -- Appendix A: Linear Algebra and Numerical Techniques -- Appendix B: Bayesian Modeling and Inference -- Appendix C: Supplementary Material.
Contained By:
Springer Nature eBook
標題:
Computer vision. -
電子資源:
https://doi.org/10.1007/978-3-030-34372-9
ISBN:
9783030343729
Computer vision = algorithms and applications /
Szeliski, Richard.
Computer vision
algorithms and applications /[electronic resource] :by Richard Szeliski. - Second edition. - Cham :Springer International Publishing :2022. - xxii, 925 p. :ill. (some col.), digital ;24 cm. - Texts in computer science,1868-095X. - Texts in computer science..
1 Introduction -- 2 Image Formation -- 3 Image Processing -- 4 Model Fitting and Optimization -- 5 Deep Learning -- 6 Recognition -- 7 Feature Detection and Matching -- 8 Image Alignment and Stitching -- 9 Motion Estimation -- 10 Computational Photography -- 11 Structure from Motion and SLAM -- 12 Depth Estimation -- 13 3D Reconstruction -- 14 Image-Based Rendering -- 15 Conclusion -- Appendix A: Linear Algebra and Numerical Techniques -- Appendix B: Bayesian Modeling and Inference -- Appendix C: Supplementary Material.
Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of "recipes," this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision. About the Author Dr. Richard Szeliski has more than 40 years' experience in computer vision research, most recently at Facebook and Microsoft Research, where he led the Computational Photography and Interactive Visual Media groups. He is currently an Affiliate Professor at the University of Washington where he co-developed (with Steve Seitz) the widely adopted computer vision curriculum on which this book is based.
ISBN: 9783030343729
Standard No.: 10.1007/978-3-030-34372-9doiSubjects--Topical Terms:
540671
Computer vision.
LC Class. No.: TA1634 / .S94 2022
Dewey Class. No.: 006.37
Computer vision = algorithms and applications /
LDR
:03928nmm a2200361 a 4500
001
2296923
003
DE-He213
005
20220103211029.0
006
m d
007
cr nn 008maaau
008
230324s2022 sz s 0 eng d
020
$a
9783030343729
$q
(electronic bk.)
020
$a
9783030343712
$q
(paper)
024
7
$a
10.1007/978-3-030-34372-9
$2
doi
035
$a
978-3-030-34372-9
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TA1634
$b
.S94 2022
072
7
$a
UYT
$2
bicssc
072
7
$a
COM012000
$2
bisacsh
072
7
$a
UYT
$2
thema
072
7
$a
UYQV
$2
thema
082
0 4
$a
006.37
$2
23
090
$a
TA1634
$b
.S997 2022
100
1
$a
Szeliski, Richard.
$3
1071846
245
1 0
$a
Computer vision
$h
[electronic resource] :
$b
algorithms and applications /
$c
by Richard Szeliski.
250
$a
Second edition.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2022.
300
$a
xxii, 925 p. :
$b
ill. (some col.), digital ;
$c
24 cm.
490
1
$a
Texts in computer science,
$x
1868-095X
505
0
$a
1 Introduction -- 2 Image Formation -- 3 Image Processing -- 4 Model Fitting and Optimization -- 5 Deep Learning -- 6 Recognition -- 7 Feature Detection and Matching -- 8 Image Alignment and Stitching -- 9 Motion Estimation -- 10 Computational Photography -- 11 Structure from Motion and SLAM -- 12 Depth Estimation -- 13 3D Reconstruction -- 14 Image-Based Rendering -- 15 Conclusion -- Appendix A: Linear Algebra and Numerical Techniques -- Appendix B: Bayesian Modeling and Inference -- Appendix C: Supplementary Material.
520
$a
Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of "recipes," this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision. About the Author Dr. Richard Szeliski has more than 40 years' experience in computer vision research, most recently at Facebook and Microsoft Research, where he led the Computational Photography and Interactive Visual Media groups. He is currently an Affiliate Professor at the University of Washington where he co-developed (with Steve Seitz) the widely adopted computer vision curriculum on which this book is based.
650
0
$a
Computer vision.
$3
540671
650
1 4
$a
Image Processing and Computer Vision.
$3
891070
650
2 4
$a
Computer Imaging, Vision, Pattern Recognition and Graphics.
$3
890871
650
2 4
$a
Machine Learning.
$3
3382522
650
2 4
$a
Signal, Image and Speech Processing.
$3
891073
650
2 4
$a
Materials Science, general.
$3
927806
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer Nature eBook
830
0
$a
Texts in computer science.
$3
1567573
856
4 0
$u
https://doi.org/10.1007/978-3-030-34372-9
950
$a
Computer Science (SpringerNature-11645)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9438815
電子資源
11.線上閱覽_V
電子書
EB TA1634 .S94 2022
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入