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From Script to Screen: Connecting Cr...
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Giusto, Gina M.
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From Script to Screen: Connecting Creatives in 360° Virtual Reality Filmmaking.
Record Type:
Electronic resources : Monograph/item
Title/Author:
From Script to Screen: Connecting Creatives in 360° Virtual Reality Filmmaking./
Author:
Giusto, Gina M.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2020,
Description:
91 p.
Notes:
Source: Masters Abstracts International, Volume: 82-02.
Contained By:
Masters Abstracts International82-02.
Subject:
Cinematography. -
Online resource:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28002930
ISBN:
9798662437371
From Script to Screen: Connecting Creatives in 360° Virtual Reality Filmmaking.
Giusto, Gina M.
From Script to Screen: Connecting Creatives in 360° Virtual Reality Filmmaking.
- Ann Arbor : ProQuest Dissertations & Theses, 2020 - 91 p.
Source: Masters Abstracts International, Volume: 82-02.
Thesis (M.S.)--Drexel University, 2020.
This item must not be sold to any third party vendors.
Virtual reality is currently the only medium that provides a fully immersive narrative experience for audiences while traditional Hollywood films are limited to a passive experience in front of a flat screen with a framed area of vision. When filmmakers who are trained to work in 2-dimensional film enter the playing field that is 360° virtual reality films, they begin using story methods and tools that are currently in developmental infancy. Screenwriters and storyboard artists are among the first team members in the ideation process of 360° virtual reality films and it is here that the first hurdle within the workflow is approached. This research studied the methods screenwriters use to create their written work and storyboard artist who use tools that should require little to no translation and explanation for the next creative in the workflow process of 360° virtual reality films. Finally, the study addressed whether using standardized formats for traditional 2D methods is the best practice for 360° virtual reality filmmaking. It can be concluded that currently many tools and methods exist, but a one-size-fits-all approach is not a practical application at this point in the development of the craft.
ISBN: 9798662437371Subjects--Topical Terms:
546522
Cinematography.
Subjects--Index Terms:
360° film
From Script to Screen: Connecting Creatives in 360° Virtual Reality Filmmaking.
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Virtual reality is currently the only medium that provides a fully immersive narrative experience for audiences while traditional Hollywood films are limited to a passive experience in front of a flat screen with a framed area of vision. When filmmakers who are trained to work in 2-dimensional film enter the playing field that is 360° virtual reality films, they begin using story methods and tools that are currently in developmental infancy. Screenwriters and storyboard artists are among the first team members in the ideation process of 360° virtual reality films and it is here that the first hurdle within the workflow is approached. This research studied the methods screenwriters use to create their written work and storyboard artist who use tools that should require little to no translation and explanation for the next creative in the workflow process of 360° virtual reality films. Finally, the study addressed whether using standardized formats for traditional 2D methods is the best practice for 360° virtual reality filmmaking. It can be concluded that currently many tools and methods exist, but a one-size-fits-all approach is not a practical application at this point in the development of the craft.
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https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28002930
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