語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Virtual Reality: Locomotion, Multi-P...
~
Flangas, Andrew Thomas.
FindBook
Google Book
Amazon
博客來
Virtual Reality: Locomotion, Multi-Player, and External Camera Integration.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Virtual Reality: Locomotion, Multi-Player, and External Camera Integration./
作者:
Flangas, Andrew Thomas.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2021,
面頁冊數:
84 p.
附註:
Source: Masters Abstracts International, Volume: 83-02.
Contained By:
Masters Abstracts International83-02.
標題:
Computer science. -
電子資源:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28495763
ISBN:
9798534662894
Virtual Reality: Locomotion, Multi-Player, and External Camera Integration.
Flangas, Andrew Thomas.
Virtual Reality: Locomotion, Multi-Player, and External Camera Integration.
- Ann Arbor : ProQuest Dissertations & Theses, 2021 - 84 p.
Source: Masters Abstracts International, Volume: 83-02.
Thesis (M.S.)--University of Nevada, Reno, 2021.
This item must not be sold to any third party vendors.
The field of virtual reality (VR) continues to expand and evolve with each passing year, and in doing so, continues to attract the interest of many. In this thesis we look at three areas. One area of research is a case study comparing two types of locomotion, a natural and inorganic method of movement. Aspects such as completion time and efficiency are measured, as well as personal preferences for the participants favorite form of locomotion. The second research area is the creation process of a multi-user cooperative VR game is described in detail. This game was created using the Unity gaming engine, along with the Blender modeling tool to create the 3D models. The third area focuses on two methods to merge live webcam feeds together into a single panoramic frame to be viewed in a VR environment and hopefully lead to control of a remote mining machine.
ISBN: 9798534662894Subjects--Topical Terms:
523869
Computer science.
Subjects--Index Terms:
Game
Virtual Reality: Locomotion, Multi-Player, and External Camera Integration.
LDR
:02069nmm a2200421 4500
001
2282245
005
20211001100734.5
008
220723s2021 ||||||||||||||||| ||eng d
020
$a
9798534662894
035
$a
(MiAaPQ)AAI28495763
035
$a
AAI28495763
040
$a
MiAaPQ
$c
MiAaPQ
100
1
$a
Flangas, Andrew Thomas.
$3
3561016
245
1 0
$a
Virtual Reality: Locomotion, Multi-Player, and External Camera Integration.
260
1
$a
Ann Arbor :
$b
ProQuest Dissertations & Theses,
$c
2021
300
$a
84 p.
500
$a
Source: Masters Abstracts International, Volume: 83-02.
500
$a
Advisor: Harris, Frederick C.
502
$a
Thesis (M.S.)--University of Nevada, Reno, 2021.
506
$a
This item must not be sold to any third party vendors.
520
$a
The field of virtual reality (VR) continues to expand and evolve with each passing year, and in doing so, continues to attract the interest of many. In this thesis we look at three areas. One area of research is a case study comparing two types of locomotion, a natural and inorganic method of movement. Aspects such as completion time and efficiency are measured, as well as personal preferences for the participants favorite form of locomotion. The second research area is the creation process of a multi-user cooperative VR game is described in detail. This game was created using the Unity gaming engine, along with the Blender modeling tool to create the 3D models. The third area focuses on two methods to merge live webcam feeds together into a single panoramic frame to be viewed in a VR environment and hopefully lead to control of a remote mining machine.
590
$a
School code: 0139.
650
4
$a
Computer science.
$3
523869
650
4
$a
Recreation.
$3
535376
650
4
$a
Electrical engineering.
$3
649834
650
4
$a
Motion sickness.
$3
2132401
650
4
$a
Software.
$2
gtt.
$3
619355
650
4
$a
Cameras.
$3
524039
650
4
$a
Computer & video games.
$3
3548317
650
4
$a
Design.
$3
518875
650
4
$a
Methods.
$3
3560391
650
4
$a
Females.
$3
1629802
650
4
$a
Virtual reality.
$3
527460
650
4
$a
Image.
$2
rasuqam
$3
1548898
650
4
$a
Efficiency.
$3
753744
650
4
$a
Robotics.
$3
519753
653
$a
Game
653
$a
Mining
653
$a
User study
653
$a
VR
653
$a
Merging webcam feeds
653
$a
Panoramic view
653
$a
Creation
690
$a
0984
690
$a
0544
690
$a
0814
690
$a
0771
690
$a
0389
710
2
$a
University of Nevada, Reno.
$b
Computer Science.
$3
1023861
773
0
$t
Masters Abstracts International
$g
83-02.
790
$a
0139
791
$a
M.S.
792
$a
2021
793
$a
English
856
4 0
$u
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28495763
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9433978
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入