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Smile Medicine: The Playful Approach...
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Linares, Nicholas.
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Smile Medicine: The Playful Approach to Failing Fast.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Smile Medicine: The Playful Approach to Failing Fast./
作者:
Linares, Nicholas.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2020,
面頁冊數:
34 p.
附註:
Source: Masters Abstracts International, Volume: 81-10.
Contained By:
Masters Abstracts International81-10.
標題:
Design. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=27834582
ISBN:
9798607322564
Smile Medicine: The Playful Approach to Failing Fast.
Linares, Nicholas.
Smile Medicine: The Playful Approach to Failing Fast.
- Ann Arbor : ProQuest Dissertations & Theses, 2020 - 34 p.
Source: Masters Abstracts International, Volume: 81-10.
Thesis (M.F.A.)--University of Southern California, 2020.
This item must not be sold to any third party vendors.
This thesis project is an examination of two key disciplines in the field of interactive entertainment: video game design; and video game production. With mobile games on the rise, both Android and iOS are seeing their proprietary digital distribution platforms flooded with games. Developers of casual games target mobile devices because they have simpler controls, increasing the number of potential in-app purchases. Developers of independent games target mobile devices because they are the most popular game console, meaning more eyes might see their title. The primary objective of Smile Medicine is to overcome a design constraint: bring accessible gameplay and novel experiences together without in-app purchases. The secondary objective of Smile Medicine is to overcome a production constraint: get it made on time. The primary goal is met by developing a narrative adventure game for iOS devices, using the Unity Engine. The second objective is met by prototyping, planning, and scoping a complete project pipeline following what I describe as the playful approach. My proposed production philosophy is the central component of the project, and is primarily informed by the Cerny Method (AIAS, 2012) and the Concentric Development (Lemarchand, 2020) processes. This paper will discuss the basis for my production method and its synthesis and application of Richard Lemarchand's and Mark Cerny's frameworks, provide an early game design document, and close with a postpartum reflection.
ISBN: 9798607322564Subjects--Topical Terms:
518875
Design.
Subjects--Index Terms:
Agile scrum
Smile Medicine: The Playful Approach to Failing Fast.
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