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Ascension: An Analysis of Game Desig...
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Chan, Crystal.
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Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality./
Author:
Chan, Crystal.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2019,
Description:
39 p.
Notes:
Source: Masters Abstracts International, Volume: 81-11.
Contained By:
Masters Abstracts International81-11.
Subject:
Mass communications. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=27801471
ISBN:
9781392383056
Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality.
Chan, Crystal.
Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality.
- Ann Arbor : ProQuest Dissertations & Theses, 2019 - 39 p.
Source: Masters Abstracts International, Volume: 81-11.
Thesis (M.F.A.)--University of Southern California, 2019.
This item must not be sold to any third party vendors.
Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality details the process of design for the virtual reality experience Space Shuttle Ascension. This experience revolves around including a speech recognition mechanic and making it feel natural and organic. Space Shuttle Ascension is an investigative virtual reality experience in which the player must manipulate time and interview virtual characters in order to find out why the Space Shuttle Ascension has crashed. There are four modes of interaction: gaze-based interaction, voice interaction, object interaction, and time manipulation by gesture. The goal of this thesis is to create a satisfyingly reactive audio system using both technical audio programming skills and creative sound design. While this project has other goals regarding narrative, worldbuilding, and character development, this document will specifically be focusing on the audio and speech recognition system.
ISBN: 9781392383056Subjects--Topical Terms:
3422380
Mass communications.
Subjects--Index Terms:
Speech recognition
Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality.
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Ascension: An Analysis of Game Design for Speech Recognition System Usage and Spatialized Audio for Virtual Reality details the process of design for the virtual reality experience Space Shuttle Ascension. This experience revolves around including a speech recognition mechanic and making it feel natural and organic. Space Shuttle Ascension is an investigative virtual reality experience in which the player must manipulate time and interview virtual characters in order to find out why the Space Shuttle Ascension has crashed. There are four modes of interaction: gaze-based interaction, voice interaction, object interaction, and time manipulation by gesture. The goal of this thesis is to create a satisfyingly reactive audio system using both technical audio programming skills and creative sound design. While this project has other goals regarding narrative, worldbuilding, and character development, this document will specifically be focusing on the audio and speech recognition system.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=27801471
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