Language, gender and videogames = us...
Heritage, Frazer.

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  • Language, gender and videogames = using corpora to analyse the representation of gender in fantasy videogames /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Language, gender and videogames/ by Frazer Heritage.
    Reminder of title: using corpora to analyse the representation of gender in fantasy videogames /
    Author: Heritage, Frazer.
    Published: Cham :Springer International Publishing : : 2021.,
    Description: xiv, 245 p. :ill. (some col.), digital ;24 cm.
    [NT 15003449]: Chapter 1: Introduction -- Chapter 2: What do we know? A background to Language, Gender, Videogames, and Corpora -- Chapter 3: The Problems With Videogame Data: Methodological Considerations in the Creation of a Corpus of Videogames and Problems with Different Methods of Corpus Compilation -- Chapter 4: Looking at Representations of Gender Across Videogames: A Corpus of General Fantasy Games -- Chapter 5: Looking at Gender in a Specific Series of Videogames: A Corpus of The Witcher Series -- Chapter 6: Looking at Diachronic Differences in the Representation of Gender: the (Re) Duplication of Gendered Discourses in World of Warcraft Quests -- Chapter 7: Conclusions and Lines for Future Research.
    Contained By: Springer Nature eBook
    Subject: Fantasy games - Sex differences. -
    Online resource: https://doi.org/10.1007/978-3-030-74398-7
    ISBN: 9783030743987
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W9403537 電子資源 11.線上閱覽_V 電子書 EB GV1469.34.S52 H47 2021 一般使用(Normal) On shelf 0
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