How to make a game = go from idea to...
Fahme, Minhaz-Us-Salakeen.

Linked to FindBook      Google Book      Amazon      博客來     
  • How to make a game = go from idea to publication avoiding the common pitfalls along the way /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: How to make a game/ by Minhaz-Us-Salakeen Fahme, Tanimul Haque Khan.
    Reminder of title: go from idea to publication avoiding the common pitfalls along the way /
    Author: Fahme, Minhaz-Us-Salakeen.
    other author: Khan, Tanimul Haque.
    Published: Berkeley, CA :Apress : : 2021.,
    Description: xx, 278 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1: Don't -- Chapter 2: The Fault in Our Stars -- Chapter 3: Don't Reinvent the Wheel -- Chapter 4: Choose Your Arsenal -- Chapter 5: It's All in My Head/ Don't Keep It All in Your Head -- Chapter 6: A Stitch in Time Saves Nine -- Chapter 7: Git Good -- Chapter 8: Get Smart! -- Chapter 9: Game Design - The Three musketeers! -- Chapter 10: Game Feel and Effects -- Chapter 11: Input Matters -- Chapter 12: Help! -- Chapter 13: Platform Choosing (Pros n Cons) -- Chapter 14: The Great Filter/Fermi Paradox -- Chapter 15: Gameover - The Myth of Sisyphus/Insanity Loop/Core Loop.
    Contained By: Springer Nature eBook
    Subject: Video games - Design. -
    Online resource: https://doi.org/10.1007/978-1-4842-6917-6
    ISBN: 9781484269176
Location:  Year:  Volume Number: 
Items
  • 1 records • Pages 1 •
 
W9402898 電子資源 11.線上閱覽_V 電子書 EB GV1469.3 .F34 2021 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
Multimedia
Reviews
Export
pickup library
 
 
Change password
Login