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Advances in core computer science-ba...
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Tsihrintzis, George A.
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Advances in core computer science-based technologies = papers in honor of Professor Nikolaos Alexandris /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Advances in core computer science-based technologies/ edited by George A. Tsihrintzis, Maria Virvou.
Reminder of title:
papers in honor of Professor Nikolaos Alexandris /
other author:
Tsihrintzis, George A.
Published:
Cham :Springer International Publishing : : 2021.,
Description:
xxvii, 437 p. :ill., digital ;24 cm.
[NT 15003449]:
Chapter 1: This is Just Metadata: From no Communication Content to User Profiling, Surveillance and Exploitation -- Chapter 2: A fuzzy task scheduling method -- Chapter 3: A Bimodal System for Emotion Recognition via Computer of Known or Unknown Persons in Normal or Fatigue Situations -- Chapter 4: Homeodynamic modelling of complex abnormal biological processes -- Chapter 5: Engaging Students in Basic Cybersecurity Concepts Using Digital Game-Based Learning: Computer Games as Virtual Learning Environments.
Contained By:
Springer eBooks
Subject:
Computer science. -
Online resource:
https://doi.org/10.1007/978-3-030-41196-1
ISBN:
9783030411961
Advances in core computer science-based technologies = papers in honor of Professor Nikolaos Alexandris /
Advances in core computer science-based technologies
papers in honor of Professor Nikolaos Alexandris /[electronic resource] :edited by George A. Tsihrintzis, Maria Virvou. - Cham :Springer International Publishing :2021. - xxvii, 437 p. :ill., digital ;24 cm. - Learning and analytics in intelligent systems,v.142662-3447 ;. - Learning and analytics in intelligent systems ;v.14..
Chapter 1: This is Just Metadata: From no Communication Content to User Profiling, Surveillance and Exploitation -- Chapter 2: A fuzzy task scheduling method -- Chapter 3: A Bimodal System for Emotion Recognition via Computer of Known or Unknown Persons in Normal or Fatigue Situations -- Chapter 4: Homeodynamic modelling of complex abnormal biological processes -- Chapter 5: Engaging Students in Basic Cybersecurity Concepts Using Digital Game-Based Learning: Computer Games as Virtual Learning Environments.
This book introduces readers to some of the most significant advances in core computer science-based technologies. At the dawn of the 4th Industrial Revolution, the field of computer science-based technologies is growing continuously and rapidly, and is developing both in itself and in terms of its applications in many other disciplines. Written by leading experts and consisting of 18 chapters, the book is divided into seven parts: (1) Computer Science-based Technologies in Education, (2) Computer Science-based Technologies in Risk Assessment and Readiness, (3) Computer Science-based Technologies in IoT, Blockchains and Electronic Money, (4) Computer Science-based Technologies in Mobile Computing, (5) Computer Science-based Technologies in Scheduling and Transportation, (6) Computer Science-based Technologies in Medicine and Biology, and (7) Theoretical Advances in Computer Science with Significant Potential Applications in Technology. Featuring an extensive list of bibliographic references at the end of each chapter to help readers probe further into the application areas of interest to them, this book is intended for professors, researchers, scientists, engineers and students in computer science-related disciplines. It is also useful for those from other disciplines wanting to become well versed in some of the latest computer science-based technologies.
ISBN: 9783030411961
Standard No.: 10.1007/978-3-030-41196-1doiSubjects--Topical Terms:
523869
Computer science.
LC Class. No.: QA76 / .A38 2021
Dewey Class. No.: 004
Advances in core computer science-based technologies = papers in honor of Professor Nikolaos Alexandris /
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This book introduces readers to some of the most significant advances in core computer science-based technologies. At the dawn of the 4th Industrial Revolution, the field of computer science-based technologies is growing continuously and rapidly, and is developing both in itself and in terms of its applications in many other disciplines. Written by leading experts and consisting of 18 chapters, the book is divided into seven parts: (1) Computer Science-based Technologies in Education, (2) Computer Science-based Technologies in Risk Assessment and Readiness, (3) Computer Science-based Technologies in IoT, Blockchains and Electronic Money, (4) Computer Science-based Technologies in Mobile Computing, (5) Computer Science-based Technologies in Scheduling and Transportation, (6) Computer Science-based Technologies in Medicine and Biology, and (7) Theoretical Advances in Computer Science with Significant Potential Applications in Technology. Featuring an extensive list of bibliographic references at the end of each chapter to help readers probe further into the application areas of interest to them, this book is intended for professors, researchers, scientists, engineers and students in computer science-related disciplines. It is also useful for those from other disciplines wanting to become well versed in some of the latest computer science-based technologies.
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based on 0 review(s)
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EB QA76 .A38 2021
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