VR integrated heritage recreation = ...
Kumar, Abhishek.

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  • VR integrated heritage recreation = using Blender and Unreal Engine 4 /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: VR integrated heritage recreation/ by Abhishek Kumar.
    Reminder of title: using Blender and Unreal Engine 4 /
    Author: Kumar, Abhishek.
    Published: Berkeley, CA :Apress : : 2020.,
    Description: xvi, 332 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1: Introduction to this Book -- Chapter 2: Introduction to Software -- Chapter 3: Acquiring Resources for Our Project -- Chapter 4: 3D Design Visualization -- Chapter 5: Modeling our Scene -- Chapter 6: Unwrapping the Models -- Chapter 7: Texturing Assets Using Substance Painter -- Chapter 8: Creating Foliage -- Chapter 9: Working on Unreal Engine 4 -- Chapter 10: Importing into Unreal Engine 4 -- Chapter 11: Material Setup in Unreal Engine 4 -- Chapter 12: Integration with VR.
    Contained By: Springer Nature eBook
    Subject: Computer games - Programming. -
    Online resource: https://doi.org/10.1007/978-1-4842-6077-7
    ISBN: 9781484260777
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W9395724 電子資源 11.線上閱覽_V 電子書 EB QA76.76.C672 K863 2020 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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