Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Interactive object-oriented programm...
~
Sarcar, Vaskaran.
Linked to FindBook
Google Book
Amazon
博客來
Interactive object-oriented programming in Java = learn and test your programming skills /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Interactive object-oriented programming in Java/ by Vaskaran Sarcar.
Reminder of title:
learn and test your programming skills /
Author:
Sarcar, Vaskaran.
Published:
Berkeley, CA :Apress : : 2020.,
Description:
xxxv, 588 p. :ill., digital ;24 cm.
[NT 15003449]:
Chapter 1: Object-Oriented Programming Concepts -- Chapter 2: The Building Blocks:Classes and Objects -- Chapter 3: Class and Objects in depth -- Chapter 4: Concept of Inheritance -- Chapter 5: Polymorphism -- Chapter 6: Abstract class and Interface: The True Art in O OP -- Chapter 7: Package -- Chapter 8: Understanding Class Variables -- Chapter 9: Quick Recap on OOP principles -- Chapter 10: Managing and Exceptions -- Chapter 11: Thread Programming -- Chapter 12: Generic Programming -- Chapter 13: Database Programming -- Chapter 14: Features in Evolution Path -- Chapter 15: An Introduction to Design Patterns -- Chapter 16: Frequently Asked Questions -- Appendix A -- Appendix B -- Appendix C.
Contained By:
Springer eBooks
Subject:
Java (Computer program language) -
Online resource:
https://doi.org/10.1007/978-1-4842-5404-2
ISBN:
9781484254042
Interactive object-oriented programming in Java = learn and test your programming skills /
Sarcar, Vaskaran.
Interactive object-oriented programming in Java
learn and test your programming skills /[electronic resource] :by Vaskaran Sarcar. - Second edition. - Berkeley, CA :Apress :2020. - xxxv, 588 p. :ill., digital ;24 cm.
Chapter 1: Object-Oriented Programming Concepts -- Chapter 2: The Building Blocks:Classes and Objects -- Chapter 3: Class and Objects in depth -- Chapter 4: Concept of Inheritance -- Chapter 5: Polymorphism -- Chapter 6: Abstract class and Interface: The True Art in O OP -- Chapter 7: Package -- Chapter 8: Understanding Class Variables -- Chapter 9: Quick Recap on OOP principles -- Chapter 10: Managing and Exceptions -- Chapter 11: Thread Programming -- Chapter 12: Generic Programming -- Chapter 13: Database Programming -- Chapter 14: Features in Evolution Path -- Chapter 15: An Introduction to Design Patterns -- Chapter 16: Frequently Asked Questions -- Appendix A -- Appendix B -- Appendix C.
Gain the fundamental concepts of object-oriented programming with examples in Java. This second edition comes with detailed coverage and enhanced discussion on fundamental topics such as inheritance, polymorphism, abstract classes, interfaces, and packages. This edition also includes discussions on multithread programming, generic programming, database programming, and exception handling mechanisms in Java. Finally, you will get a quick overview of design patterns including the full implementation of some important patterns. Interactive Object-Oriented Programming in Java begins with the fundamental concepts of object-oriented programming alongside Q&A sessions to further explore the topic. The book concludes with FAQs from all chapters. It also contains a section to test your skills in the language basics with examples to understand Java fundamentals including loops, arrays, and strings. You'll use the Eclipse IDE to demonstrate the code examples in the book. After reading the book, you will have enhanced your skills in object-oriented programming in Java and you will be able to extend them in interesting ways. You will: Discover object-oriented programming with Java Test your programming skills Crack Java-based interviews with confidence Use the Eclipse IDE to write code and generate output.
ISBN: 9781484254042
Standard No.: 10.1007/978-1-4842-5404-2doiSubjects--Topical Terms:
522522
Java (Computer program language)
LC Class. No.: QA76.73.J38 / S273 2019
Dewey Class. No.: 005.133
Interactive object-oriented programming in Java = learn and test your programming skills /
LDR
:03080nmm a2200337 a 4500
001
2215341
003
DE-He213
005
20200602112719.0
006
m d
007
cr nn 008maaau
008
201119s2020 cau s 0 eng d
020
$a
9781484254042
$q
(electronic bk.)
020
$a
9781484254035
$q
(paper)
024
7
$a
10.1007/978-1-4842-5404-2
$2
doi
035
$a
978-1-4842-5404-2
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.73.J38
$b
S273 2019
072
7
$a
UMX
$2
bicssc
072
7
$a
COM051280
$2
bisacsh
072
7
$a
UMX
$2
thema
082
0 4
$a
005.133
$2
23
090
$a
QA76.73.J38
$b
S243 2019
100
1
$a
Sarcar, Vaskaran.
$3
2181539
245
1 0
$a
Interactive object-oriented programming in Java
$h
[electronic resource] :
$b
learn and test your programming skills /
$c
by Vaskaran Sarcar.
250
$a
Second edition.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2020.
300
$a
xxxv, 588 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Chapter 1: Object-Oriented Programming Concepts -- Chapter 2: The Building Blocks:Classes and Objects -- Chapter 3: Class and Objects in depth -- Chapter 4: Concept of Inheritance -- Chapter 5: Polymorphism -- Chapter 6: Abstract class and Interface: The True Art in O OP -- Chapter 7: Package -- Chapter 8: Understanding Class Variables -- Chapter 9: Quick Recap on OOP principles -- Chapter 10: Managing and Exceptions -- Chapter 11: Thread Programming -- Chapter 12: Generic Programming -- Chapter 13: Database Programming -- Chapter 14: Features in Evolution Path -- Chapter 15: An Introduction to Design Patterns -- Chapter 16: Frequently Asked Questions -- Appendix A -- Appendix B -- Appendix C.
520
$a
Gain the fundamental concepts of object-oriented programming with examples in Java. This second edition comes with detailed coverage and enhanced discussion on fundamental topics such as inheritance, polymorphism, abstract classes, interfaces, and packages. This edition also includes discussions on multithread programming, generic programming, database programming, and exception handling mechanisms in Java. Finally, you will get a quick overview of design patterns including the full implementation of some important patterns. Interactive Object-Oriented Programming in Java begins with the fundamental concepts of object-oriented programming alongside Q&A sessions to further explore the topic. The book concludes with FAQs from all chapters. It also contains a section to test your skills in the language basics with examples to understand Java fundamentals including loops, arrays, and strings. You'll use the Eclipse IDE to demonstrate the code examples in the book. After reading the book, you will have enhanced your skills in object-oriented programming in Java and you will be able to extend them in interesting ways. You will: Discover object-oriented programming with Java Test your programming skills Crack Java-based interviews with confidence Use the Eclipse IDE to write code and generate output.
650
0
$a
Java (Computer program language)
$3
522522
650
0
$a
Object-oriented programming (Computer science)
$3
549278
650
1 4
$a
Java.
$3
517732
650
2 4
$a
Programming Techniques.
$3
892496
650
2 4
$a
Programming Languages, Compilers, Interpreters.
$3
891123
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
https://doi.org/10.1007/978-1-4842-5404-2
950
$a
Professional and Applied Computing (Springer-12059)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9390249
電子資源
11.線上閱覽_V
電子書
EB QA76.73.J38 S273 2019
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login