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Making smart cities more playable = ...
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Nijholt, Anton.
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Making smart cities more playable = exploring playable cities /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Making smart cities more playable/ edited by Anton Nijholt.
其他題名:
exploring playable cities /
其他作者:
Nijholt, Anton.
出版者:
Singapore :Springer Singapore : : 2020.,
面頁冊數:
xi, 377 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Smart cities - Social aspects. -
電子資源:
https://doi.org/10.1007/978-981-13-9765-3
ISBN:
9789811397653
Making smart cities more playable = exploring playable cities /
Making smart cities more playable
exploring playable cities /[electronic resource] :edited by Anton Nijholt. - Singapore :Springer Singapore :2020. - xi, 377 p. :ill., digital ;24 cm. - Gaming media and social effects,2197-9685. - Gaming media and social effects..
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human-computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
ISBN: 9789811397653
Standard No.: 10.1007/978-981-13-9765-3doiSubjects--Topical Terms:
3443388
Smart cities
--Social aspects.
LC Class. No.: HT153 / .M35 2020
Dewey Class. No.: 307.1216
Making smart cities more playable = exploring playable cities /
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