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Design of Interactive Visualizations...
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Jorge, Ana Nunes.
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Design of Interactive Visualizations of Movies in Space and Time.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Design of Interactive Visualizations of Movies in Space and Time./
Author:
Jorge, Ana Nunes.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2017,
Description:
214 p.
Notes:
Source: Dissertations Abstracts International, Volume: 80-01, Section: C.
Contained By:
Dissertations Abstracts International80-01C.
Subject:
Multimedia Communications. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10819633
ISBN:
9781083642080
Design of Interactive Visualizations of Movies in Space and Time.
Jorge, Ana Nunes.
Design of Interactive Visualizations of Movies in Space and Time.
- Ann Arbor : ProQuest Dissertations & Theses, 2017 - 214 p.
Source: Dissertations Abstracts International, Volume: 80-01, Section: C.
Thesis (Ph.D.)--Universidade NOVA de Lisboa (Portugal), 2017.
This item must not be sold to any third party vendors.
Considered an important art form, a source of entertainment and a powerful method for educating, movies have the great power to affect us perceptually, cognitively and emotionally. By integrating various symbol systems like image, audio, and text over time, they are very rich. Moreover, technological advances are making a large amount of movies and related information available over the years, and these media are increasingly being created, shared and accessed from different platforms and devices, supporting georeferencing as a form to further enrich their context, in time and space. However, the richness that makes these movies so interesting and accessible comes with a challenging complexity, highlighting the need for new and powerful ways to access, browse, and view them. Current navigation, search and access to movies happen mostly based on limited types of information, the applications that explore movies and videos do not fully exploit this potential due to the few dimensions they handle. Therefore, more and richer criteria of search, along with interesting and ludic visual aids are needed in order to help the user to manage and access this large amount of complex information. Interactive visualizations can help to handle this challenge. Through a Practice-Based Research, and by following a set of systematic fundamentals of design, we provide new and easy ways to explore, navigate and access movies through spatiotemporal interactive visualizations that allow for both professional and ludic uses. Accordingly, we focus on the exploration of information about movies released over time, in a certain location (e.g., movies of the Drama genre that were released in 2011, in France), and the information that is waived in the contents by criteria such as those related with image, audio, speech, with a focus on emotions (e.g., colors, music mood, spoken words and the emotions felt by the viewer). We validate the design through an evaluation that had positive and encouraging results, and showed the strengths and weaknesses of the visualizations and, above all, contributes to the refining towards improved proposals.
ISBN: 9781083642080Subjects--Topical Terms:
1057801
Multimedia Communications.
Design of Interactive Visualizations of Movies in Space and Time.
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Considered an important art form, a source of entertainment and a powerful method for educating, movies have the great power to affect us perceptually, cognitively and emotionally. By integrating various symbol systems like image, audio, and text over time, they are very rich. Moreover, technological advances are making a large amount of movies and related information available over the years, and these media are increasingly being created, shared and accessed from different platforms and devices, supporting georeferencing as a form to further enrich their context, in time and space. However, the richness that makes these movies so interesting and accessible comes with a challenging complexity, highlighting the need for new and powerful ways to access, browse, and view them. Current navigation, search and access to movies happen mostly based on limited types of information, the applications that explore movies and videos do not fully exploit this potential due to the few dimensions they handle. Therefore, more and richer criteria of search, along with interesting and ludic visual aids are needed in order to help the user to manage and access this large amount of complex information. Interactive visualizations can help to handle this challenge. Through a Practice-Based Research, and by following a set of systematic fundamentals of design, we provide new and easy ways to explore, navigate and access movies through spatiotemporal interactive visualizations that allow for both professional and ludic uses. Accordingly, we focus on the exploration of information about movies released over time, in a certain location (e.g., movies of the Drama genre that were released in 2011, in France), and the information that is waived in the contents by criteria such as those related with image, audio, speech, with a focus on emotions (e.g., colors, music mood, spoken words and the emotions felt by the viewer). We validate the design through an evaluation that had positive and encouraging results, and showed the strengths and weaknesses of the visualizations and, above all, contributes to the refining towards improved proposals.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10819633
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