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Using Brain-Computer Interaction and...
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Vourvopoulos, Athanasios.
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Using Brain-Computer Interaction and Multimodal Virtual-Reality for Augmenting Stroke Neurorehabilitation.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Using Brain-Computer Interaction and Multimodal Virtual-Reality for Augmenting Stroke Neurorehabilitation./
作者:
Vourvopoulos, Athanasios.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
面頁冊數:
371 p.
附註:
Source: Dissertation Abstracts International, Volume: 76-11C.
Contained By:
Dissertation Abstracts International76-11C.
標題:
Computer science. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10951760
Using Brain-Computer Interaction and Multimodal Virtual-Reality for Augmenting Stroke Neurorehabilitation.
Vourvopoulos, Athanasios.
Using Brain-Computer Interaction and Multimodal Virtual-Reality for Augmenting Stroke Neurorehabilitation.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 371 p.
Source: Dissertation Abstracts International, Volume: 76-11C.
Thesis (Ph.D.)--Universidade da Madeira (Portugal), 2018.
Every year millions of people suffer from stroke resulting to initial paralysis, slow motor recovery and chronic conditions that require continuous rehabilitation and therapy. The increasing socio-economical and psychological impact of stroke makes it necessary to find new approaches to minimize its sequels, as well as novel tools for effective, low cost and personalized rehabilitation. The integration of current ICT approaches and Virtual Reality (VR) training (based on exercise therapies) has shown significant improvements. Moreover, recent studies have shown that through mental practice and neurofeedback the task performance is improved. To date, detailed in formation on which neurofeedback strategies lead to successful functional recovery is not available while very little is known about how to optimally utilize neurofeedback paradigms in stroke rehabilitation. Based on the current limitations, the target of this project is to investigate and develop a novel upper-limb rehabilitation system with the use of novel ICT technologies including Brain-Computer Interfaces (BCI's), and VR systems. Here, through a set of studies, we illustrate the design of the RehabNet frame work and its focus on integrative motor and cognitive therapy based on VR scenarios. Moreover, we broadened the inclusion criteria for low mobility pa tients, through the development of neurofeedback tools with the utilization of Brain-Computer Interfaces while investigating the effects of a brain-to-VR interaction.Subjects--Topical Terms:
523869
Computer science.
Using Brain-Computer Interaction and Multimodal Virtual-Reality for Augmenting Stroke Neurorehabilitation.
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