語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Social Gaming as a Participatory Urb...
~
Burns, Louis R.
FindBook
Google Book
Amazon
博客來
Social Gaming as a Participatory Urban Design Process.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Social Gaming as a Participatory Urban Design Process./
作者:
Burns, Louis R.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2017,
面頁冊數:
130 p.
附註:
Source: Dissertation Abstracts International, Volume: 79-07(E), Section: A.
Contained By:
Dissertation Abstracts International79-07A(E).
標題:
Urban planning. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10759970
ISBN:
9780355655933
Social Gaming as a Participatory Urban Design Process.
Burns, Louis R.
Social Gaming as a Participatory Urban Design Process.
- Ann Arbor : ProQuest Dissertations & Theses, 2017 - 130 p.
Source: Dissertation Abstracts International, Volume: 79-07(E), Section: A.
Thesis (Ph.D.)--The University of Texas at Dallas, 2017.
Cities are the past, present, and future of humanity. How we develop our built environment directly affects our long-term wellbeing and viability as a species. Social issues such as crime and violence, obesity and related diseases, the shrinking middle class, and climate change may all be exacerbated by our development patterns. Every profession and stakeholder work toward making better places in their own way while unintended consequences proliferate. A core presumption of this work is that most urban development in developed nations suggests an emphasis on short-term growth and return on investment while neglecting essential human factors. While the resulting social, financial, and political problems are often discussed at every level, the contributing factors related to wellbeing and the built environment are usually not. Here we show how we can contribute to improving the built environment through social gaming with the intent to shift toward long-term wellbeing outcomes. We find that walkability is a leading proximal precondition for wellbeing for all people. Through deconstructing urban patterns, complexity, and various heuristics, this dissertation works towards a new interactive design process for developing places where humanity thrives. Harnessing concepts and methods from User Experience, public participation, gaming and simulation, geodesign, crowdsourcing, and algorithms may enhance the urban design process, enfranchize more people, and yield better results. More holistically, we aim to answer the question of how to make better places by engaging the professions and the public with emerging technologies. In an age where automation is determining more outcomes, this dissertation makes a case for inclusive design as a way forward. Together we can feel, think, learn, and understand what better enables our prosperity and what constitutes better places for us all. Harnessing and nurturing this ability is the purpose of this dissertation.
ISBN: 9780355655933Subjects--Topical Terms:
2122922
Urban planning.
Social Gaming as a Participatory Urban Design Process.
LDR
:02916nmm a2200301 4500
001
2160002
005
20180712070706.5
008
190424s2017 ||||||||||||||||| ||eng d
020
$a
9780355655933
035
$a
(MiAaPQ)AAI10759970
035
$a
(MiAaPQ)0382vireo:450Burns
035
$a
AAI10759970
040
$a
MiAaPQ
$c
MiAaPQ
100
1
$a
Burns, Louis R.
$3
3347906
245
1 0
$a
Social Gaming as a Participatory Urban Design Process.
260
1
$a
Ann Arbor :
$b
ProQuest Dissertations & Theses,
$c
2017
300
$a
130 p.
500
$a
Source: Dissertation Abstracts International, Volume: 79-07(E), Section: A.
500
$a
Adviser: Dean Terry.
502
$a
Thesis (Ph.D.)--The University of Texas at Dallas, 2017.
520
$a
Cities are the past, present, and future of humanity. How we develop our built environment directly affects our long-term wellbeing and viability as a species. Social issues such as crime and violence, obesity and related diseases, the shrinking middle class, and climate change may all be exacerbated by our development patterns. Every profession and stakeholder work toward making better places in their own way while unintended consequences proliferate. A core presumption of this work is that most urban development in developed nations suggests an emphasis on short-term growth and return on investment while neglecting essential human factors. While the resulting social, financial, and political problems are often discussed at every level, the contributing factors related to wellbeing and the built environment are usually not. Here we show how we can contribute to improving the built environment through social gaming with the intent to shift toward long-term wellbeing outcomes. We find that walkability is a leading proximal precondition for wellbeing for all people. Through deconstructing urban patterns, complexity, and various heuristics, this dissertation works towards a new interactive design process for developing places where humanity thrives. Harnessing concepts and methods from User Experience, public participation, gaming and simulation, geodesign, crowdsourcing, and algorithms may enhance the urban design process, enfranchize more people, and yield better results. More holistically, we aim to answer the question of how to make better places by engaging the professions and the public with emerging technologies. In an age where automation is determining more outcomes, this dissertation makes a case for inclusive design as a way forward. Together we can feel, think, learn, and understand what better enables our prosperity and what constitutes better places for us all. Harnessing and nurturing this ability is the purpose of this dissertation.
590
$a
School code: 0382.
650
4
$a
Urban planning.
$3
2122922
650
4
$a
Mass communication.
$3
2144804
690
$a
0999
690
$a
0708
710
2
$a
The University of Texas at Dallas.
$b
Arts and Technology.
$3
1677620
773
0
$t
Dissertation Abstracts International
$g
79-07A(E).
790
$a
0382
791
$a
Ph.D.
792
$a
2017
793
$a
English
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10759970
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9359549
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入