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Learn unity 2017 for iOS game develo...
~
Fowler, Allan.
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Learn unity 2017 for iOS game development = create amazing 3D games for iphone and iPad /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Learn unity 2017 for iOS game development/ by Allan Fowler, Philip Chu.
其他題名:
create amazing 3D games for iphone and iPad /
作者:
Fowler, Allan.
其他作者:
Chu, Philip.
出版者:
Berkeley, CA :Apress : : 2017.,
面頁冊數:
xxi, 440 p. :ill., digital ;24 cm.
內容註:
Chapter 1: Getting Started -- Chapter 2: A Unity Tour -- Chapter 3: Making a Scene -- Chapter 4: Making It Move: Scripting the Cube -- Chapter 5: Let's Dance! Animation and Sound -- Chapter 6: Let's Roll! Physics and Controls -- Chapter 7: Let's Bowl! Advanced Physics -- Chapter 8: Let's Play! Scripting the Game -- Chapter 9: The Game GUI -- Chapter 10: Using Unity iOS -- Chapter 11: Building for Real: Device Testing and App Submission -- Chapter 12: Presentation: Screens and Icons -- Chapter 13: Handling Device Input -- Chapter 14: Optimization -- Chapter 15: Where to Go from Here?.
Contained By:
Springer eBooks
標題:
Mobile games - Development. -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-3174-6
ISBN:
9781484231746
Learn unity 2017 for iOS game development = create amazing 3D games for iphone and iPad /
Fowler, Allan.
Learn unity 2017 for iOS game development
create amazing 3D games for iphone and iPad /[electronic resource] :by Allan Fowler, Philip Chu. - 2nd ed. - Berkeley, CA :Apress :2017. - xxi, 440 p. :ill., digital ;24 cm.
Chapter 1: Getting Started -- Chapter 2: A Unity Tour -- Chapter 3: Making a Scene -- Chapter 4: Making It Move: Scripting the Cube -- Chapter 5: Let's Dance! Animation and Sound -- Chapter 6: Let's Roll! Physics and Controls -- Chapter 7: Let's Bowl! Advanced Physics -- Chapter 8: Let's Play! Scripting the Game -- Chapter 9: The Game GUI -- Chapter 10: Using Unity iOS -- Chapter 11: Building for Real: Device Testing and App Submission -- Chapter 12: Presentation: Screens and Icons -- Chapter 13: Handling Device Input -- Chapter 14: Optimization -- Chapter 15: Where to Go from Here?.
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need.
ISBN: 9781484231746
Standard No.: 10.1007/978-1-4842-3174-6doiSubjects--Uniform Titles:
Unity (Electronic resource)
Subjects--Topical Terms:
1623300
Mobile games
--Development.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 004.167
Learn unity 2017 for iOS game development = create amazing 3D games for iphone and iPad /
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