Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Next generation computer animation t...
~
AniNex (Workshop) (2017 :)
Linked to FindBook
Google Book
Amazon
博客來
Next generation computer animation techniques = third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Next generation computer animation techniques/ edited by Jian Chang ... [et al.].
Reminder of title:
third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
remainder title:
AniNex 2017
other author:
Chang, Jian.
corporate name:
AniNex (Workshop)
Published:
Cham :Springer International Publishing : : 2017.,
Description:
viii, 249 p. :ill., digital ;24 cm.
[NT 15003449]:
Simulation and rendering for computer animation -- Character modeling and dynamics -- User centered design and modeling -- Computer animation systems and virtual reality based applications.
Contained By:
Springer eBooks
Subject:
Computer animation - Congresses. -
Online resource:
http://dx.doi.org/10.1007/978-3-319-69487-0
ISBN:
9783319694870
Next generation computer animation techniques = third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
Next generation computer animation techniques
third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /[electronic resource] :AniNex 2017edited by Jian Chang ... [et al.]. - Cham :Springer International Publishing :2017. - viii, 249 p. :ill., digital ;24 cm. - Lecture notes in computer science,105820302-9743 ;. - Lecture notes in computer science ;10582..
Simulation and rendering for computer animation -- Character modeling and dynamics -- User centered design and modeling -- Computer animation systems and virtual reality based applications.
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
ISBN: 9783319694870
Standard No.: 10.1007/978-3-319-69487-0doiSubjects--Topical Terms:
770684
Computer animation
--Congresses.
LC Class. No.: TR897.7
Dewey Class. No.: 006.696
Next generation computer animation techniques = third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
LDR
:02005nmm a2200337 a 4500
001
2110815
003
DE-He213
005
20171031035557.0
006
m d
007
cr nn 008maaau
008
180619s2017 gw s 0 eng d
020
$a
9783319694870
$q
(electronic bk.)
020
$a
9783319694863
$q
(paper)
024
7
$a
10.1007/978-3-319-69487-0
$2
doi
035
$a
978-3-319-69487-0
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TR897.7
072
7
$a
UKP
$2
bicssc
072
7
$a
COM050000
$2
bisacsh
082
0 4
$a
006.696
$2
23
090
$a
TR897.7
$b
.A598 2017
111
2
$a
AniNex (Workshop)
$n
(3rd :
$d
2017 :
$c
Bournemouth, England)
$3
3264279
245
1 0
$a
Next generation computer animation techniques
$h
[electronic resource] :
$b
third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
$c
edited by Jian Chang ... [et al.].
246
3
$a
AniNex 2017
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2017.
300
$a
viii, 249 p. :
$b
ill., digital ;
$c
24 cm.
490
1
$a
Lecture notes in computer science,
$x
0302-9743 ;
$v
10582
505
0
$a
Simulation and rendering for computer animation -- Character modeling and dynamics -- User centered design and modeling -- Computer animation systems and virtual reality based applications.
520
$a
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
650
0
$a
Computer animation
$v
Congresses.
$3
770684
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Personal Computing.
$3
892741
650
2 4
$a
Computers and Education.
$3
892757
650
2 4
$a
User Interfaces and Human Computer Interaction.
$3
892554
650
2 4
$a
Information Systems Applications (incl. Internet)
$3
1565452
650
2 4
$a
Multimedia Information Systems.
$3
892521
650
2 4
$a
Computer Graphics.
$3
892532
700
1
$a
Chang, Jian.
$3
1910576
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
830
0
$a
Lecture notes in computer science ;
$v
10582.
$3
3264280
856
4 0
$u
http://dx.doi.org/10.1007/978-3-319-69487-0
950
$a
Computer Science (Springer-11645)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9323900
電子資源
11.線上閱覽_V
電子書
EB TR897.7
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login