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Teaching and learning in virtual env...
~
Franks, Patricia C., (1945-)
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Teaching and learning in virtual environments = archives, museums, and libraries /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Teaching and learning in virtual environments/ Patricia C. Franks, Lori A. Bell, and Rhonda B. Trueman, editors ; foreword by Sandra Hirsh.
Reminder of title:
archives, museums, and libraries /
other author:
Franks, Patricia C.,
Published:
Santa Barbara, Calif. :Libraries Unlimited, : 2016.,
Description:
1 online resource (xv, 246 p.) :ill.
[NT 15003449]:
Digital reality : an education renaissance / Mark Driskill -- Skilling up for teaching in 2D online and 3D virtual environments / Leticia Deleon -- Building a business in second life / Jennifer Crummey and Chris Nelson -- Professional education and library connections in virtual worlds / Beth O'Connell -- Virtually abroad in second life : the use of immersive technology to develop intercultural competence / Sandy Hirsh and Heidi Jakal -- Immersive education in second life? : a case study / Lori Bell -- Augmenting reality : experiencing the past through digital technologies / Bryan Carter -- Virtual worlds, real lives : using immersive environments in the classroom / John Howard and Cara Coffina -- Learning in 3 dimensions : from "pretty" to "participation" / John Jamison -- The story of science during the scientific revolution : designing an educational exhibit / Marie Vans -- Museums and virtual worlds / Geoff Gigliera -- Riding the hype cycle : community virtual library turns ten / Rhonda Trueman and Pat Alderman -- Building community through extracurricular experiences in VCARA / Pat Franks -- Community and education in the virtual environment : lessons learned / Mary Carol Lindbloom.
Subject:
Virtual reality in education. -
Online resource:
http://ebooks.abc-clio.com/?isbn=9781440841750
ISBN:
9781440841750 (e-book)
Teaching and learning in virtual environments = archives, museums, and libraries /
Teaching and learning in virtual environments
archives, museums, and libraries /[electronic resource] :Patricia C. Franks, Lori A. Bell, and Rhonda B. Trueman, editors ; foreword by Sandra Hirsh. - Santa Barbara, Calif. :Libraries Unlimited,2016. - 1 online resource (xv, 246 p.) :ill.
Includes bibliographical references and index.
Digital reality : an education renaissance / Mark Driskill -- Skilling up for teaching in 2D online and 3D virtual environments / Leticia Deleon -- Building a business in second life / Jennifer Crummey and Chris Nelson -- Professional education and library connections in virtual worlds / Beth O'Connell -- Virtually abroad in second life : the use of immersive technology to develop intercultural competence / Sandy Hirsh and Heidi Jakal -- Immersive education in second life? : a case study / Lori Bell -- Augmenting reality : experiencing the past through digital technologies / Bryan Carter -- Virtual worlds, real lives : using immersive environments in the classroom / John Howard and Cara Coffina -- Learning in 3 dimensions : from "pretty" to "participation" / John Jamison -- The story of science during the scientific revolution : designing an educational exhibit / Marie Vans -- Museums and virtual worlds / Geoff Gigliera -- Riding the hype cycle : community virtual library turns ten / Rhonda Trueman and Pat Alderman -- Building community through extracurricular experiences in VCARA / Pat Franks -- Community and education in the virtual environment : lessons learned / Mary Carol Lindbloom.
"Useful to school librarians, teachers, and faculty, this book explains the range of possibilities for creating immersive learning experiences through the use of virtual worlds, virtual simulations, virtual collections, exhibits by libraries and museums, and archives. Explains how using virtual worlds in teaching and outreach can better motivate, engage, and reach more students with diverse learning styles than traditional text-based methods. Updated with information on the latest technology and newest library applications. Enables readers to make more informed decisions about which latest virtual reality platforms to use"--
ISBN: 9781440841750 (e-book)Subjects--Topical Terms:
589736
Virtual reality in education.
LC Class. No.: LB1044.87 / .T424 2016
Dewey Class. No.: 371.33/468
Teaching and learning in virtual environments = archives, museums, and libraries /
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archives, museums, and libraries /
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Patricia C. Franks, Lori A. Bell, and Rhonda B. Trueman, editors ; foreword by Sandra Hirsh.
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Digital reality : an education renaissance / Mark Driskill -- Skilling up for teaching in 2D online and 3D virtual environments / Leticia Deleon -- Building a business in second life / Jennifer Crummey and Chris Nelson -- Professional education and library connections in virtual worlds / Beth O'Connell -- Virtually abroad in second life : the use of immersive technology to develop intercultural competence / Sandy Hirsh and Heidi Jakal -- Immersive education in second life? : a case study / Lori Bell -- Augmenting reality : experiencing the past through digital technologies / Bryan Carter -- Virtual worlds, real lives : using immersive environments in the classroom / John Howard and Cara Coffina -- Learning in 3 dimensions : from "pretty" to "participation" / John Jamison -- The story of science during the scientific revolution : designing an educational exhibit / Marie Vans -- Museums and virtual worlds / Geoff Gigliera -- Riding the hype cycle : community virtual library turns ten / Rhonda Trueman and Pat Alderman -- Building community through extracurricular experiences in VCARA / Pat Franks -- Community and education in the virtual environment : lessons learned / Mary Carol Lindbloom.
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"Useful to school librarians, teachers, and faculty, this book explains the range of possibilities for creating immersive learning experiences through the use of virtual worlds, virtual simulations, virtual collections, exhibits by libraries and museums, and archives. Explains how using virtual worlds in teaching and outreach can better motivate, engage, and reach more students with diverse learning styles than traditional text-based methods. Updated with information on the latest technology and newest library applications. Enables readers to make more informed decisions about which latest virtual reality platforms to use"--
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http://ebooks.abc-clio.com/?isbn=9781440841750
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EB LB1044.87 .T424 2016
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