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Playable cities = the city as a digi...
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Nijholt, Anton.
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Playable cities = the city as a digital playground /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Playable cities/ edited by Anton Nijholt.
其他題名:
the city as a digital playground /
其他作者:
Nijholt, Anton.
出版者:
Singapore :Springer Singapore : : 2017.,
面頁冊數:
x, 253 p. :ill. (some col.), digital ;24 cm.
內容註:
Introduction to Playable Cities -- Creative Tourism, Social Tourism and Playful Smart Cities -- Playful Urban Interventions -- Game Engine in Urban Planning and Citizen Participation -- Thirdplaceness -- Mischief Humor in Playable Cities -- Digital Cartography for Playable Cities -- Development of Pervasive Games -- Urban Game: Operation Noose -- Engaging with the City through Urban Data Games -- Experimentation and Playfulness.
Contained By:
Springer eBooks
標題:
City planning - Social aspects. -
電子資源:
http://dx.doi.org/10.1007/978-981-10-1962-3
ISBN:
9789811019623
Playable cities = the city as a digital playground /
Playable cities
the city as a digital playground /[electronic resource] :edited by Anton Nijholt. - Singapore :Springer Singapore :2017. - x, 253 p. :ill. (some col.), digital ;24 cm. - Gaming media and social effects,2197-9685. - Gaming media and social effects..
Introduction to Playable Cities -- Creative Tourism, Social Tourism and Playful Smart Cities -- Playful Urban Interventions -- Game Engine in Urban Planning and Citizen Participation -- Thirdplaceness -- Mischief Humor in Playable Cities -- Digital Cartography for Playable Cities -- Development of Pervasive Games -- Urban Game: Operation Noose -- Engaging with the City through Urban Data Games -- Experimentation and Playfulness.
This book addresses the topic of playable cities, which use the 'smartness' of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.
ISBN: 9789811019623
Standard No.: 10.1007/978-981-10-1962-3doiSubjects--Topical Terms:
680093
City planning
--Social aspects.
LC Class. No.: HT166
Dewey Class. No.: 307.1216
Playable cities = the city as a digital playground /
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