Gamification = using game elements i...
Stieglitz, Stefan.

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  • Gamification = using game elements in serious contexts /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Gamification/ edited by Stefan Stieglitz ... [et al.].
    Reminder of title: using game elements in serious contexts /
    other author: Stieglitz, Stefan.
    Published: Cham :Springer International Publishing : : 2017.,
    Description: xi, 164 p. :ill., digital ;24 cm.
    [NT 15003449]: Part I: Fundamentals, Concepts, and Theories of Gamification -- Part II: Open Innovation, Collaboration and Gamification -- Part III: Gamification and Learning.
    Contained By: Springer eBooks
    Subject: Computer games - Social aspects. -
    Online resource: http://dx.doi.org/10.1007/978-3-319-45557-0
    ISBN: 9783319455570
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W9314119 電子資源 11.線上閱覽_V 電子書 EB GV1469.17.S63 G365 2017 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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