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Swift 3 for absolute beginners
~
Bennett, Gary.
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Swift 3 for absolute beginners
Record Type:
Electronic resources : Monograph/item
Title/Author:
Swift 3 for absolute beginners/ by Gary Bennett, Brad Lees.
Author:
Bennett, Gary.
other author:
Lees, Brad.
Published:
Berkeley, CA :Apress : : 2016.,
Description:
xxiv, 322 p. :ill., digital ;24 cm.
[NT 15003449]:
Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
Contained By:
Springer eBooks
Subject:
Swift (Computer program language) -
Online resource:
http://dx.doi.org/10.1007/978-1-4842-2331-4
ISBN:
9781484223314$q(electronic bk.)
Swift 3 for absolute beginners
Bennett, Gary.
Swift 3 for absolute beginners
[electronic resource] /by Gary Bennett, Brad Lees. - 3rd ed. - Berkeley, CA :Apress :2016. - xxiv, 322 p. :ill., digital ;24 cm.
Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 3. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, will help readers stay motivated and overcome obstacles while they learn to be great iOS developers. What you'll learn Using Swift Playgrounds to learn iOS development quickly What is Object Oriented Programming What are Swift classes, properties, and functions Proper user interface and user experience design Swift data types: integers, floats, strings, booleans How to use Swift data collections: arrays and dictionaries Boolean logic, comparing data, and flow control Writing iPhone and Watch apps from scratch Introduction to HealthKit Who this book is for This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
ISBN: 9781484223314$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-2331-4doiSubjects--Topical Terms:
2145958
Swift (Computer program language)
LC Class. No.: QA76.73.S95
Dewey Class. No.: 005.133
Swift 3 for absolute beginners
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Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
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This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 3. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, will help readers stay motivated and overcome obstacles while they learn to be great iOS developers. What you'll learn Using Swift Playgrounds to learn iOS development quickly What is Object Oriented Programming What are Swift classes, properties, and functions Proper user interface and user experience design Swift data types: integers, floats, strings, booleans How to use Swift data collections: arrays and dictionaries Boolean logic, comparing data, and flow control Writing iPhone and Watch apps from scratch Introduction to HealthKit Who this book is for This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
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based on 0 review(s)
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EB QA76.73.S95 B471 2016
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