語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Swift 3 for absolute beginners
~
Bennett, Gary.
FindBook
Google Book
Amazon
博客來
Swift 3 for absolute beginners
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Swift 3 for absolute beginners/ by Gary Bennett, Brad Lees.
作者:
Bennett, Gary.
其他作者:
Lees, Brad.
出版者:
Berkeley, CA :Apress : : 2016.,
面頁冊數:
xxiv, 322 p. :ill., digital ;24 cm.
內容註:
Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
Contained By:
Springer eBooks
標題:
Swift (Computer program language) -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-2331-4
ISBN:
9781484223314$q(electronic bk.)
Swift 3 for absolute beginners
Bennett, Gary.
Swift 3 for absolute beginners
[electronic resource] /by Gary Bennett, Brad Lees. - 3rd ed. - Berkeley, CA :Apress :2016. - xxiv, 322 p. :ill., digital ;24 cm.
Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 3. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, will help readers stay motivated and overcome obstacles while they learn to be great iOS developers. What you'll learn Using Swift Playgrounds to learn iOS development quickly What is Object Oriented Programming What are Swift classes, properties, and functions Proper user interface and user experience design Swift data types: integers, floats, strings, booleans How to use Swift data collections: arrays and dictionaries Boolean logic, comparing data, and flow control Writing iPhone and Watch apps from scratch Introduction to HealthKit Who this book is for This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
ISBN: 9781484223314$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-2331-4doiSubjects--Topical Terms:
2145958
Swift (Computer program language)
LC Class. No.: QA76.73.S95
Dewey Class. No.: 005.133
Swift 3 for absolute beginners
LDR
:03221nmm a2200349 a 4500
001
2082718
003
DE-He213
005
20161219141509.0
006
m d
007
cr nn 008maaau
008
170717s2016 cau s 0 eng d
020
$a
9781484223314$q(electronic bk.)
020
$a
9781484223307$q(paper)
024
7
$a
10.1007/978-1-4842-2331-4
$2
doi
035
$a
978-1-4842-2331-4
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.73.S95
072
7
$a
UMX
$2
bicssc
072
7
$a
UMC
$2
bicssc
072
7
$a
COM051010
$2
bisacsh
072
7
$a
COM010000
$2
bisacsh
082
0 4
$a
005.133
$2
23
090
$a
QA76.73.S95
$b
B471 2016
100
1
$a
Bennett, Gary.
$3
1244663
245
1 0
$a
Swift 3 for absolute beginners
$h
[electronic resource] /
$c
by Gary Bennett, Brad Lees.
250
$a
3rd ed.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2016.
300
$a
xxiv, 322 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
520
$a
This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 3. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, will help readers stay motivated and overcome obstacles while they learn to be great iOS developers. What you'll learn Using Swift Playgrounds to learn iOS development quickly What is Object Oriented Programming What are Swift classes, properties, and functions Proper user interface and user experience design Swift data types: integers, floats, strings, booleans How to use Swift data collections: arrays and dictionaries Boolean logic, comparing data, and flow control Writing iPhone and Watch apps from scratch Introduction to HealthKit Who this book is for This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
650
0
$a
Swift (Computer program language)
$3
2145958
650
0
$a
Application software
$x
Development.
$3
539563
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Programming Languages, Compilers, Interpreters.
$3
891123
650
2 4
$a
Programming Techniques.
$3
892496
700
1
$a
Lees, Brad.
$3
1244665
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-2331-4
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9313184
電子資源
11.線上閱覽_V
電子書
EB QA76.73.S95 B471 2016
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入