BlitzMax for absolute beginners = ga...
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  • BlitzMax for absolute beginners = games programming for the absolute beginner /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: BlitzMax for absolute beginners/ by Sloan Kelly.
    Reminder of title: games programming for the absolute beginner /
    Author: Kelly, Sloan.
    Published: Berkeley, CA :Apress : : 2016.,
    Description: xxi, 278 p. :ill., digital ;24 cm.
    [NT 15003449]: 1. Computer System -- 2. How BlitzMax Works -- 3. BlitzMax IDE -- 4. Programming 101 -- 5. The Great Escape -- 6. Reusing Code with Functions -- 7. Using the File System -- 8. Tank Attack: The Second Game -- 9. OOP -- 10. Project File Management -- 11. Graphics -- 12. User Input -- 13. Keyboard Input -- 14. Joystick -- 15. Common Input Routine -- 16. Collision Detection -- 17. OpenGL Special Effects -- 18. Paratrooper: Retro Involved -- 19. Sound Effects and Audio -- 20. Putting it All Together -- 21. Game Design -- 22. Storyboarding -- 23. Project Management -- A. Appendices.
    Contained By: Springer eBooks
    Subject: Electronic games - Programming. -
    Online resource: http://dx.doi.org/10.1007/978-1-4842-2523-3
    ISBN: 9781484225233
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W9313207 電子資源 11.線上閱覽_V 電子書 EB GV1469.15 .K29 2016 一般使用(Normal) On shelf 0
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