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Defining Play: Producers, Mediators,...
~
Clemens, Jonathan Scott.
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Defining Play: Producers, Mediators, and Users in the History of Video Arcade Games, 1971-1985.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Defining Play: Producers, Mediators, and Users in the History of Video Arcade Games, 1971-1985./
作者:
Clemens, Jonathan Scott.
面頁冊數:
290 p.
附註:
Source: Dissertation Abstracts International, Volume: 77-03(E), Section: A.
Contained By:
Dissertation Abstracts International77-03A(E).
標題:
American studies. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=3728184
ISBN:
9781339135564
Defining Play: Producers, Mediators, and Users in the History of Video Arcade Games, 1971-1985.
Clemens, Jonathan Scott.
Defining Play: Producers, Mediators, and Users in the History of Video Arcade Games, 1971-1985.
- 290 p.
Source: Dissertation Abstracts International, Volume: 77-03(E), Section: A.
Thesis (Ph.D.)--University of Minnesota, 2015.
My dissertation is a history of video arcade games. It examines the actions and interactions of "producers," "mediators," and "users" in constituting the development, economics, and meanings of technology. I pay particular attention to how these groups of actors defined the social and technical characteristics of video arcade games, affecting such things as design philosophy, placement, and play patterns. This study provides an analytical and critical perspective on the history of video games, fills a significant lacuna in the history of computing, and contributes to ongoing scholarly discussions of how technologies arise, proliferate, and acquire significance.
ISBN: 9781339135564Subjects--Topical Terms:
2122720
American studies.
Defining Play: Producers, Mediators, and Users in the History of Video Arcade Games, 1971-1985.
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