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Knowledge Management (KM), digital m...
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Sawyer, R.C.
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Knowledge Management (KM), digital media, and storytelling.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Knowledge Management (KM), digital media, and storytelling./
作者:
Sawyer, R.C.
面頁冊數:
107 p.
附註:
Source: Dissertation Abstracts International, Volume: 76-09(E), Section: B.
Contained By:
Dissertation Abstracts International76-09B(E).
標題:
Behavioral psychology. -
電子資源:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=3701206
ISBN:
9781321717075
Knowledge Management (KM), digital media, and storytelling.
Sawyer, R.C.
Knowledge Management (KM), digital media, and storytelling.
- 107 p.
Source: Dissertation Abstracts International, Volume: 76-09(E), Section: B.
Thesis (Ph.D.)--Fielding Graduate University, 2015.
This item must not be sold to any third party vendors.
Knowledge Management (KM) refers to how organizations think about collecting and sharing intellectual capital, and corporations are concerned with the exodus of knowledge as the baby boomers retire. Historically, stories have played a key role in transferring knowledge having been the principal method for recording, sharing, and preserving ideas and information. With the advent of technology, digital video and social media portals have provided new potential conduits for recording stories and transferring knowledge. This study was a qualitative research design employing storytelling and digital video. The research project involved two groups of volunteers: content creators - retired baby boomer generation members, and content raters - working professionals in the KM industry. Creators began by first telling an unstructured story about an experiential learning moment in their lives, reviewing a video training tutorial based on storytelling best practices, and then retelling the same story using a structured format based on the literature. Raters compared and identified knowledge elements of explicit, tacit, and implicit knowledge between the first and second stories to determine any appreciable differences in knowledge content. Research results indicated overall agreement between the creators and raters that stories are containers of knowledge, with the creators reporting that using structured storytelling techniques, garnered from the training, enhanced knowledge transfer in their second video creations. However, identifying increases in specific knowledge artifacts between the video story creations remained unsubstantiated by the raters.
ISBN: 9781321717075Subjects--Topical Terms:
2122788
Behavioral psychology.
Knowledge Management (KM), digital media, and storytelling.
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Knowledge Management (KM) refers to how organizations think about collecting and sharing intellectual capital, and corporations are concerned with the exodus of knowledge as the baby boomers retire. Historically, stories have played a key role in transferring knowledge having been the principal method for recording, sharing, and preserving ideas and information. With the advent of technology, digital video and social media portals have provided new potential conduits for recording stories and transferring knowledge. This study was a qualitative research design employing storytelling and digital video. The research project involved two groups of volunteers: content creators - retired baby boomer generation members, and content raters - working professionals in the KM industry. Creators began by first telling an unstructured story about an experiential learning moment in their lives, reviewing a video training tutorial based on storytelling best practices, and then retelling the same story using a structured format based on the literature. Raters compared and identified knowledge elements of explicit, tacit, and implicit knowledge between the first and second stories to determine any appreciable differences in knowledge content. Research results indicated overall agreement between the creators and raters that stories are containers of knowledge, with the creators reporting that using structured storytelling techniques, garnered from the training, enhanced knowledge transfer in their second video creations. However, identifying increases in specific knowledge artifacts between the video story creations remained unsubstantiated by the raters.
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