語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Crafting wearables = blending techno...
~
Guler, Sibel Deren.
FindBook
Google Book
Amazon
博客來
Crafting wearables = blending technology with fashion /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Crafting wearables/ by Sibel Deren Guler, Madeline Gannon, Kate Sicchio.
其他題名:
blending technology with fashion /
作者:
Guler, Sibel Deren.
其他作者:
Gannon, Madeline.
出版者:
Berkeley, CA :Apress : : 2016.,
面頁冊數:
xxiv, 216 p. :ill. (some col.), digital ;24 cm.
內容註:
Introduction -- Part I: What Are Wearables? -- 1. A Brief History of Wearables -- 2. Wearable Fictions -- Part II: Methods and Techniques -- 3. From Textiles to Wearables -- 4. Cutting and Sewing -- 5. Making Electronics Sewable -- 6. Soft Circuits -- 7. Materials that Matter -- 8. Digital Design for Wearables -- 9. Digital Fabrication for Wearables -- 10. Designing for the Body, On the Body -- Part III: Fashion and Product -- 11. Wearable Wellness -- 12. Beauty Tech -- 13. Superhumans and Cyborgs -- 14. Activated Garments -- 15. Wearable Costumes -- 16. Speculations of Wearable Futures -- 17. Looking into the Future -- Part IV Appendix -- A. Cyborg "Fingercaps" and Resources.
Contained By:
Springer eBooks
標題:
Electronic textiles. -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-1808-2
ISBN:
9781484218082
Crafting wearables = blending technology with fashion /
Guler, Sibel Deren.
Crafting wearables
blending technology with fashion /[electronic resource] :by Sibel Deren Guler, Madeline Gannon, Kate Sicchio. - Berkeley, CA :Apress :2016. - xxiv, 216 p. :ill. (some col.), digital ;24 cm.
Introduction -- Part I: What Are Wearables? -- 1. A Brief History of Wearables -- 2. Wearable Fictions -- Part II: Methods and Techniques -- 3. From Textiles to Wearables -- 4. Cutting and Sewing -- 5. Making Electronics Sewable -- 6. Soft Circuits -- 7. Materials that Matter -- 8. Digital Design for Wearables -- 9. Digital Fabrication for Wearables -- 10. Designing for the Body, On the Body -- Part III: Fashion and Product -- 11. Wearable Wellness -- 12. Beauty Tech -- 13. Superhumans and Cyborgs -- 14. Activated Garments -- 15. Wearable Costumes -- 16. Speculations of Wearable Futures -- 17. Looking into the Future -- Part IV Appendix -- A. Cyborg "Fingercaps" and Resources.
This book introduces the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and testiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox. In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables are in a sense the most organic and natural interface we can design, yet there is still doubt about how quickly wearable technologies will become the cultural norm. Furthermore, skills that have become less valuable over the years, such as sewing, are making a return with the wearables movement. Gives a better understanding of wearable technology and how it has evolved Teaches basic skills and techniques to familiarize you with the tools and materials Showcases breakthrough designs and discoveries that impact our everyday interactions.
ISBN: 9781484218082
Standard No.: 10.1007/978-1-4842-1808-2doiSubjects--Topical Terms:
2210581
Electronic textiles.
LC Class. No.: TS1449
Dewey Class. No.: 677.0283
Crafting wearables = blending technology with fashion /
LDR
:02904nmm a2200313 a 4500
001
2048191
003
DE-He213
005
20170209141212.0
006
m d
007
cr nn 008maaau
008
170319s2016 cau s 0 eng d
020
$a
9781484218082
$q
(electronic bk.)
020
$a
9781484218075
$q
(paper)
024
7
$a
10.1007/978-1-4842-1808-2
$2
doi
035
$a
978-1-4842-1808-2
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TS1449
072
7
$a
UYZG
$2
bicssc
072
7
$a
COM070000
$2
bisacsh
082
0 4
$a
677.0283
$2
23
090
$a
TS1449
$b
.G971 2016
100
1
$a
Guler, Sibel Deren.
$3
2210578
245
1 0
$a
Crafting wearables
$h
[electronic resource] :
$b
blending technology with fashion /
$c
by Sibel Deren Guler, Madeline Gannon, Kate Sicchio.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2016.
300
$a
xxiv, 216 p. :
$b
ill. (some col.), digital ;
$c
24 cm.
505
0
$a
Introduction -- Part I: What Are Wearables? -- 1. A Brief History of Wearables -- 2. Wearable Fictions -- Part II: Methods and Techniques -- 3. From Textiles to Wearables -- 4. Cutting and Sewing -- 5. Making Electronics Sewable -- 6. Soft Circuits -- 7. Materials that Matter -- 8. Digital Design for Wearables -- 9. Digital Fabrication for Wearables -- 10. Designing for the Body, On the Body -- Part III: Fashion and Product -- 11. Wearable Wellness -- 12. Beauty Tech -- 13. Superhumans and Cyborgs -- 14. Activated Garments -- 15. Wearable Costumes -- 16. Speculations of Wearable Futures -- 17. Looking into the Future -- Part IV Appendix -- A. Cyborg "Fingercaps" and Resources.
520
$a
This book introduces the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and testiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox. In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables are in a sense the most organic and natural interface we can design, yet there is still doubt about how quickly wearable technologies will become the cultural norm. Furthermore, skills that have become less valuable over the years, such as sewing, are making a return with the wearables movement. Gives a better understanding of wearable technology and how it has evolved Teaches basic skills and techniques to familiarize you with the tools and materials Showcases breakthrough designs and discoveries that impact our everyday interactions.
650
0
$a
Electronic textiles.
$3
2210581
650
0
$a
Smart materials.
$3
606595
650
0
$a
Wearable technology.
$3
2192953
650
0
$a
Textile fabrics
$x
Technological innovations.
$3
840364
650
0
$a
Fashion.
$3
549143
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
User Interfaces and Human Computer Interaction.
$3
892554
650
2 4
$a
Computer Hardware.
$3
892776
650
2 4
$a
Computers and Society.
$3
891253
650
2 4
$a
Computers and Education.
$3
892757
650
2 4
$a
Computer Appl. in Arts and Humanities.
$3
893086
700
1
$a
Gannon, Madeline.
$3
2210579
700
1
$a
Sicchio, Kate.
$3
2210580
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-1808-2
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9285966
電子資源
11.線上閱覽_V
電子書
EB TS1449 .G971 2016
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入