語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Make a 2D RPG in a weekend = with RP...
~
Perez, Darrin.
FindBook
Google Book
Amazon
博客來
Make a 2D RPG in a weekend = with RPG Maker VX Ace /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Make a 2D RPG in a weekend/ by Darrin Perez.
其他題名:
with RPG Maker VX Ace /
作者:
Perez, Darrin.
出版者:
Berkeley, CA :Apress : : 2015.,
面頁冊數:
xxii, 252 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Electronic games - Design. -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-1040-6
ISBN:
9781484210406 (electronic bk.)
Make a 2D RPG in a weekend = with RPG Maker VX Ace /
Perez, Darrin.
Make a 2D RPG in a weekend
with RPG Maker VX Ace /[electronic resource] :by Darrin Perez. - Berkeley, CA :Apress :2015. - xxii, 252 p. :ill., digital ;24 cm.
Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience. One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.
ISBN: 9781484210406 (electronic bk.)
Standard No.: 10.1007/978-1-4842-1040-6doiSubjects--Topical Terms:
2145960
Electronic games
--Design.
LC Class. No.: GV1469.3
Dewey Class. No.: 794.8151
Make a 2D RPG in a weekend = with RPG Maker VX Ace /
LDR
:02112nmm m2200301 m 4500
001
2001963
003
DE-He213
005
20151117165447.0
006
m d
007
cr nn 008maaau
008
151215s2015 cau s 0 eng d
020
$a
9781484210406 (electronic bk.)
020
$a
9781484210413 (paper)
024
7
$a
10.1007/978-1-4842-1040-6
$2
doi
035
$a
978-1-4842-1040-6
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
GV1469.3
072
7
$a
UY
$2
bicssc
072
7
$a
COM014000
$2
bisacsh
082
0 4
$a
794.8151
$2
23
090
$a
GV1469.3
$b
.P438 2015
100
1
$a
Perez, Darrin.
$3
2115040
245
1 0
$a
Make a 2D RPG in a weekend
$h
[electronic resource] :
$b
with RPG Maker VX Ace /
$c
by Darrin Perez.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2015.
300
$a
xxii, 252 p. :
$b
ill., digital ;
$c
24 cm.
520
$a
Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience. One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.
650
0
$a
Electronic games
$x
Design.
$3
2145960
650
0
$a
Electronic games
$x
Programming.
$3
2145961
650
0
$a
Fantasy games.
$3
559513
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Computer Science, general.
$3
892601
650
2 4
$a
Multimedia Information Systems.
$3
892521
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-1040-6
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9270442
電子資源
11.線上閱覽_V
電子書
EB GV1469.3 .P438 2015
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入