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Intercultural user interface design / Rudiger Heimgartner -- Icon metaphors for global cultures / Lulit Bezuayehu, Eric Stilan, S. Tejaswi Peesapati -- Improving interaction with TV-based applications through adaptive multimodal fission / David Costa, Carlos Duarte -- Developing Emotion-Libras 2.0: an instrument to measure the emotional quality of deaf persons while using technology / Soraia Silva Prietch, Lucia Vilela Leite Filgueiras -- Enhancing the acquisition of social skills through the interactivity of multimedia / Vivi Mandasari, Lau Bee Theng -- Players' experience in a sport geocaching game / Pirita Ihamaki, Mika Luimula -- Seamless interfacing: situation awareness through action recognition and spatio-temporal reasoning / Stephan Puls, Heinz Worn -- Studying natural interaction in multimodal, multi-surface, multiuser scenarios / Carlos Duarte, Andreia Ribeiro, Rafael Nunes -- Reporting a user study on a visual editor to compose rules in active documents / Federico Cabitza, Iade Gesso -- The gamification experience: UXD with a gamification background / Cathie Marache-Francisco, Eric Brangier -- Experience prototyping: gathering rich understandings to guide design / Ken Keane, Valentina Nisi -- Strategy to support the memorization of iconic passwords / Ismael Avila, Ewerton Menezes, Alexandre Melo Braga -- Location-based data visualisation tool for tuberculosis and dengue: a case study in Malaysia / Kim Nee Goh, Yoke Yie Chen, Cheah Hui Chow -- ETdAnalyser: a model-based architecture for ergonomic decision intervention / Isabel F. Loureiro, Celina P. Leao, Fabio Costa, Jose Teixeira, Pedro M. Arezes -- Design of formal languages and interfaces: "formal" does not mean "unreadable" / Maria Spichkova -- Anticipation dialogue method in participatory design / Jari Laarni, Iina Aaltonen -- Hand gesture recognition as means for mobile human computer interaction in adverse working environments / Jens Ziegler, Randy Doring, Johannes Pfeffer, Leon Urbas -- The axiomatic usability evaluation method / Yinni Guo -- Promoting human-computer interaction and usability guidelines and principles through reflective journal assessment / Tomayess Issa, Pedro Isaias -- The impact of visual complexity on children's learning websites in relation to aesthetic preference and learning motivation / Hsiu-Feng Wang, Julian Bowerman -- Adapting chatterbots' interaction for use in children's education / Antonio F. L. Jacob, Eulalia C. da Mata, Adamo L. Santana, Carlos R. L. Frances, Joao C. W. A. Costa, Flavia de A. Barros -- A framework for designing interactive digital learning environments for young people / Virginia Tiradentes Souto -- The conceptual pond: a persuasive tool for quantifiable qualitative assessment / Christian Grund Srensen, Mathias Grund Srensen -- Playful interfaces for scientific image data: a case for storytelling / Amalia Kallergi, Fons J. Verbeek. |