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The implementation of a three-dimens...
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Luo, Ying.
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The implementation of a three-dimensional snooker table using OpenGL.
Record Type:
Electronic resources : Monograph/item
Title/Author:
The implementation of a three-dimensional snooker table using OpenGL./
Author:
Luo, Ying.
Description:
56 p.
Notes:
Source: Masters Abstracts International, Volume: 42-06, page: 2238.
Contained By:
Masters Abstracts International42-06.
Subject:
Computer Science. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=MQ91075
ISBN:
061291075X
The implementation of a three-dimensional snooker table using OpenGL.
Luo, Ying.
The implementation of a three-dimensional snooker table using OpenGL.
- 56 p.
Source: Masters Abstracts International, Volume: 42-06, page: 2238.
Thesis (M.Comp.Sc.)--Concordia University (Canada), 2004.
This project demonstrates a 3D snooker table coded by Visual C++ Version 6 and OpenGL on Windows 9x/2000/XP environment. It is concerned with constructing partial components for the snooker game rather than creating entire playable game. The purpose of the project is to get a 3D model of a snooker table and learn more about object-oriented modeling and design methodology. This report will explain how the simulation was created and modeled, and the OpenGL techniques used during the construction of the simulation. Finally, future work is presented.
ISBN: 061291075XSubjects--Topical Terms:
626642
Computer Science.
The implementation of a three-dimensional snooker table using OpenGL.
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Source: Masters Abstracts International, Volume: 42-06, page: 2238.
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Adviser: Peter Grogono.
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Thesis (M.Comp.Sc.)--Concordia University (Canada), 2004.
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This project demonstrates a 3D snooker table coded by Visual C++ Version 6 and OpenGL on Windows 9x/2000/XP environment. It is concerned with constructing partial components for the snooker game rather than creating entire playable game. The purpose of the project is to get a 3D model of a snooker table and learn more about object-oriented modeling and design methodology. This report will explain how the simulation was created and modeled, and the OpenGL techniques used during the construction of the simulation. Finally, future work is presented.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=MQ91075
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