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Innovators' marketplace = using game...
~
Ohsawa, Yukio.{me_controlnum}
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Innovators' marketplace = using games to activate and train innovators /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Innovators' marketplace/ by Yukio Ohsawa, Yoko Nishihara.
Reminder of title:
using games to activate and train innovators /
Author:
Ohsawa, Yukio.{me_controlnum}
other author:
Nishihara, Yoko.
Published:
Berlin, Heidelberg :Springer Berlin Heidelberg, : 2012.,
Description:
xxiv, 195 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Technological innovations - Management. -
Online resource:
http://dx.doi.org/10.1007/978-3-642-25480-2
ISBN:
9783642254802 (electronic bk.)
Innovators' marketplace = using games to activate and train innovators /
Ohsawa, Yukio.{me_controlnum}
Innovators' marketplace
using games to activate and train innovators /[electronic resource] :by Yukio Ohsawa, Yoko Nishihara. - Berlin, Heidelberg :Springer Berlin Heidelberg,2012. - xxiv, 195 p. :ill., digital ;24 cm. - Understanding innovation. - Understanding innovation..
ISBN: 9783642254802 (electronic bk.)Subjects--Topical Terms:
566644
Technological innovations
--Management.
LC Class. No.: HD45 / .O37 2012
Dewey Class. No.: 658.577
Innovators' marketplace = using games to activate and train innovators /
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using games to activate and train innovators /
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Business and Economics (Springer-11643)
based on 0 review(s)
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ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
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Loan Status
No. of reservations
Opac note
Attachments
W9143203
電子資源
11.線上閱覽_V
電子書
EB HD45 .O37 2012
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
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