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  • Audio programming for interactive games = the computer music of games /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Audio programming for interactive games/ Martin D. Wilde.
    Reminder of title: the computer music of games /
    Author: Wilde, Martin D.{me_controlnum}
    Published: Oxford :Focal, : 2004.,
    Description: 1 online resource (xiii, 181 p. :ill.)
    Notes: Title from e-book title screen (viewed June 6, 2008).
    [NT 15003449]: Introduction; Regarding audio; Overview of game audio APIs; Introduction to interactive game audio; Digital audio services; Interfacing with MIDI; Case study #1: Extending MIDI file performance; Building a software synth; Case study #2: Improving audio performance; Dynamic audio behaviour; Giving control to the audio artist; Case study #3: Audio/visual coordination; Future topics; Appendix A: Soundtrack manager script commands; Appendix B: Game audio resources.
    Subject: Computer sound processing. -
    Online resource: http://www.sciencedirect.com/science/book/9780240519418
    ISBN: 9786610967032
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