| Record Type: |
Electronic resources
: Monograph/item
|
| Title/Author: |
Audio programming for interactive games/ Martin D. Wilde. |
| Reminder of title: |
the computer music of games / |
| Author: |
Wilde, Martin D.{me_controlnum} |
| Published: |
Oxford :Focal, : 2004., |
| Description: |
1 online resource (xiii, 181 p. :ill.) |
| Notes: |
Title from e-book title screen (viewed June 6, 2008). |
| [NT 15003449]: |
Introduction; Regarding audio; Overview of game audio APIs; Introduction to interactive game audio; Digital audio services; Interfacing with MIDI; Case study #1: Extending MIDI file performance; Building a software synth; Case study #2: Improving audio performance; Dynamic audio behaviour; Giving control to the audio artist; Case study #3: Audio/visual coordination; Future topics; Appendix A: Soundtrack manager script commands; Appendix B: Game audio resources. |
| Subject: |
Computer sound processing. - |
| Online resource: |
http://www.sciencedirect.com/science/book/9780240519418 |
| ISBN: |
9786610967032 |