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Interactive web-based virtual realit...
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Ko, Chi Chung.{me_controlnum}
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Interactive web-based virtual reality with Java 3D
Record Type:
Electronic resources : Monograph/item
Title/Author:
Interactive web-based virtual reality with Java 3D/ Chi Chung Ko, Chang Dong Cheng.
Author:
Ko, Chi Chung.{me_controlnum}
other author:
Cheng, Chang Dong.
Published:
Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), : c2009.,
Description:
xv, 475 p. :ill. ;26 cm.
[NT 15003449]:
1. Virtual Reality and Java 3D -- 2. Java 3D Overview -- 3. Geometry Objects -- 4. Appearance Objects -- 5. Textures -- 6. Lighting, Fog, and Background -- 7. Animation Objects -- 8. Interaction -- 9. Picking -- 10. Navigation, Input Devices, and Collision -- 11. Multiple Views -- 12. Audio -- 13. A Web-Based 3D Real Time Oscilloscope Experiment --
[NT 15003449]:
Appendix A. Downloading Software -- B. Running the Rotating Cube Program -- C. ViewManager -- D. Main Applet for Web-Based 3D Experiment -- E. Scene Graph Implementation for Web-Based 3D Experiment -- F. Knob Class for Web-Based 3D Experiment -- G. Navigation and Collision Detection for Web-Based 3D Experiment -- H. Picking for Web-Based 3D Experiment -- I. Program Summary and Screen Capture -- About the Authors -- Index.
Subject:
Java (Computer program language) -
Online resource:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-59904-789-8
ISBN:
9781599047911 (ebook)
Interactive web-based virtual reality with Java 3D
Ko, Chi Chung.{me_controlnum}
Interactive web-based virtual reality with Java 3D
[electronic resource] /Chi Chung Ko, Chang Dong Cheng. - Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),c2009. - xv, 475 p. :ill. ;26 cm.
Includes bibliographical references and index.
1. Virtual Reality and Java 3D -- 2. Java 3D Overview -- 3. Geometry Objects -- 4. Appearance Objects -- 5. Textures -- 6. Lighting, Fog, and Background -- 7. Animation Objects -- 8. Interaction -- 9. Picking -- 10. Navigation, Input Devices, and Collision -- 11. Multiple Views -- 12. Audio -- 13. A Web-Based 3D Real Time Oscilloscope Experiment --
"This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher.
Mode of access: World Wide Web.
ISBN: 9781599047911 (ebook)Subjects--Uniform Titles:
Java3D.
Subjects--Topical Terms:
522522
Java (Computer program language)
Subjects--Index Terms:
Animation objects
LC Class. No.: QA76.73.J38 / K595 2009e
Dewey Class. No.: 006.8
Interactive web-based virtual reality with Java 3D
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Chi Chung Ko, Chang Dong Cheng.
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xv, 475 p. :
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Includes bibliographical references and index.
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1. Virtual Reality and Java 3D -- 2. Java 3D Overview -- 3. Geometry Objects -- 4. Appearance Objects -- 5. Textures -- 6. Lighting, Fog, and Background -- 7. Animation Objects -- 8. Interaction -- 9. Picking -- 10. Navigation, Input Devices, and Collision -- 11. Multiple Views -- 12. Audio -- 13. A Web-Based 3D Real Time Oscilloscope Experiment --
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Appendix A. Downloading Software -- B. Running the Rotating Cube Program -- C. ViewManager -- D. Main Applet for Web-Based 3D Experiment -- E. Scene Graph Implementation for Web-Based 3D Experiment -- F. Knob Class for Web-Based 3D Experiment -- G. Navigation and Collision Detection for Web-Based 3D Experiment -- H. Picking for Web-Based 3D Experiment -- I. Program Summary and Screen Capture -- About the Authors -- Index.
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Computer graphics.
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Three-dimensional display systems.
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Virtual reality.
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Animation objects
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Animation thread class for continuous movement
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Aural environment
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Canvas 3D configuration
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ConeSound
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Customizing picking behavior class
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Downloading software
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Frame cycle time
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Geometry objects
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Interactive 3D Computer Graphics
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Java3D program for a RotatingCube
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Keyboard navigation
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Knob class
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Lighting, fog, and background
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Main applet
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Main mouse release event functions
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Navigation detection
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Picking for Web-based 3D experiment
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PointSound
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Ray segment picking shape
653
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Scene graph implementation
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Shape3D
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Trigger point of oscilloscope
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ViewManager
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Virtual reality and JAVA 3D
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VRML based circuit board object
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Wakeup condition and criterion
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Web-based virtual reality
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Window eyepoint policy
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Cheng, Chang Dong.
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Chapter PDFs via platform:
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-59904-789-8
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EB QA76.73.J38 K595 2009e
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