Languages
Cazenave, Tristan.
Overview
Works: | 1 works in 8 publications in 1 languages |
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Titles
Advances in computer games = 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019 : revised selected papers /
by:
Advances in Computer Games (Conference) (2019 :); Cazenave, Tristan.; SpringerLink (Online service)
(Electronic resources)
Computer games = fourth Workshop on Computer Games, CGW 2015, and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015 : revised selected papers /
by:
Cazenave, Tristan.; SpringerLink (Online service)
(Electronic resources)
Computer games = 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
by:
Workshop on Computer Games (2018 :); Cazenave, Tristan.; Saffidine, Abdallah.; Sturtevant, Nathan.; SpringerLink (Online service)
(Electronic resources)
Monte Carlo Search = first workshop, MCS 2020, held in conjunction with IJCAI 2020, virtual event, January 7, 2021 : proceedings /
by:
Cazenave, Tristan.; Winands, Mark H. M.; SpringerLink (Online service); International Joint Conference on Artificial Intelligence (2020 :); MCS (Workshop : Monte Carlo) (2020 :); Teytaud, Olivier.
(Electronic resources)
Computer games = 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers /
by:
Cazenave, Tristan.; SpringerLink (Online service); Workshop on Computer Games (2016 :); Workshop on General Intelligence in Game-Playing Agents (2016 :); International Joint Conference on Artificial Intelligence (2016 :)
(Electronic resources)
Computer games = Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013 : revised selected papers /
by:
Cazenave, Tristan.; Winands, Mark H.M.; Iida, Hiroyuki.; SpringerLink (Online service)
(Electronic resources)
Computer games = third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014 : revised selected papers /
by:
Cazenave, Tristan.; Winands, Mark H.M.; Bjornsson, Yngvi.; SpringerLink (Online service)
(Electronic resources)
Computer games = 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017 : revised selected papers /
by:
Cazenave, Tristan.; Saffidine, Abdallah.; Workshop on Computer Games (2017 :); Winands, Mark H. M.; SpringerLink (Online service); International Joint Conference on Artificial Intelligence (2017 :)
(Electronic resources)
Subjects
Theory of Computation.
Artificial intelligence
Image Processing and Computer Vision.
Computer chess
Computer games
Mathematics of Computing.
Monte Carlo method- Data processing
Software Engineering/Programming and Operating Systems.
Artificial Intelligence (incl. Robotics)
Personal Computing.
Computer Graphics.
Algorithm Analysis and Problem Complexity.
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction.
Computer games- Programming
Numeric Computing.
Go (Game)
Computer Imaging, Vision, Pattern Recognition and Graphics.
Artificial Intelligence.
Computer Science.
Computer Systems Organization and Communication Networks.
Discrete Mathematics in Computer Science.
Computer Applications.