Video games in education.
Overview
| Works: | 5 works in 3 publications in 3 languages | |
|---|---|---|
Titles
Integrating video game research and practice in library and information science /
by:
(Electronic resources)
Graduate skills and game-based learning = Using Video Games for Employability in Higher Education /
by:
(Electronic resources)
Gaming and geography = a multi-perspective approach to understanding the impacts on geography (education) /
by:
(Electronic resources)
Simulations in the political science classroom : = games without frontiers /
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(Language materials, printed)
Subjects