語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
到查詢結果
[ subject:"Computer Imaging, Vision, Pattern Recognition and Graphics." ]
切換:
標籤
|
MARC模式
|
ISBD
Graphical simulation of deformable m...
~
Cai, Jianping.
FindBook
Google Book
Amazon
博客來
Graphical simulation of deformable models
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Graphical simulation of deformable models/ by Jianping Cai, Feng Lin, Hock Soon Seah.
作者:
Cai, Jianping.
其他作者:
Lin, Feng.
出版者:
Cham :Springer International Publishing : : 2016.,
面頁冊數:
xix, 107 p. :ill., digital ;24 cm.
內容註:
Introduction -- Mesh Representation of Deformable Models -- Dynamics Simulation in a Nutshell -- Fiber Controls in FEM Model for Transversely Isotropic Materials -- Dynamics Controls for Orthotropic Materials -- Skeletal Animation with Anisotropic Materials -- Discussions and Conclusions.
Contained By:
Springer eBooks
標題:
Deformations (Mechanics) - Graphic methods. -
電子資源:
http://dx.doi.org/10.1007/978-3-319-51031-6
ISBN:
9783319510316
Graphical simulation of deformable models
Cai, Jianping.
Graphical simulation of deformable models
[electronic resource] /by Jianping Cai, Feng Lin, Hock Soon Seah. - Cham :Springer International Publishing :2016. - xix, 107 p. :ill., digital ;24 cm.
Introduction -- Mesh Representation of Deformable Models -- Dynamics Simulation in a Nutshell -- Fiber Controls in FEM Model for Transversely Isotropic Materials -- Dynamics Controls for Orthotropic Materials -- Skeletal Animation with Anisotropic Materials -- Discussions and Conclusions.
This book covers dynamic simulation of deformable objects, which is one of the most challenging tasks in computer graphics and visualization. It focuses on the simulation of deformable models with anisotropic materials, one of the less common approaches in the existing research. Both physically-based and geometrically-based approaches are examined. The authors start with transversely isotropic materials for the simulation of deformable objects with fibrous structures. Next, they introduce a fiber-field incorporated corotational finite element model (CLFEM) that works directly with a constitutive model of transversely isotropic material. A smooth fiber-field is used to establish the local frames for each element. To introduce deformation simulation for orthotropic materials, an orthotropic deformation controlling frame-field is conceptualized and a frame construction tool is developed for users to define the desired material properties. The orthotropic frame-field is coupled with the CLFEM model to complete an orthotropic deformable model. Finally, the authors present an integrated real-time system for animation of skeletal characters with anisotropic tissues. To solve the problems of volume distortion and high computational costs, a strain-based PBD framework for skeletal animation is explained; natural secondary motion of soft tissues is another benefit. The book is written for those researchers who would like to develop their own algorithms. The key mathematical and computational concepts are presented together with illustrations and working examples. It can also be used as a reference book for graduate students and senior undergraduates in the areas of computer graphics, computer animation, and virtual reality. Academics, researchers, and professionals will find this to be an exceptional resource.
ISBN: 9783319510316
Standard No.: 10.1007/978-3-319-51031-6doiSubjects--Topical Terms:
3205910
Deformations (Mechanics)
--Graphic methods.
LC Class. No.: TA417.6
Dewey Class. No.: 620.1123
Graphical simulation of deformable models
LDR
:03059nmm a2200313 a 4500
001
2082475
003
DE-He213
005
20161222094535.0
006
m d
007
cr nn 008maaau
008
170717s2016 gw s 0 eng d
020
$a
9783319510316
$q
(electronic bk.)
020
$a
9783319510309
$q
(paper)
024
7
$a
10.1007/978-3-319-51031-6
$2
doi
035
$a
978-3-319-51031-6
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TA417.6
072
7
$a
UYQV
$2
bicssc
072
7
$a
COM016000
$2
bisacsh
082
0 4
$a
620.1123
$2
23
090
$a
TA417.6
$b
.C133 2016
100
1
$a
Cai, Jianping.
$3
3205908
245
1 0
$a
Graphical simulation of deformable models
$h
[electronic resource] /
$c
by Jianping Cai, Feng Lin, Hock Soon Seah.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2016.
300
$a
xix, 107 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Introduction -- Mesh Representation of Deformable Models -- Dynamics Simulation in a Nutshell -- Fiber Controls in FEM Model for Transversely Isotropic Materials -- Dynamics Controls for Orthotropic Materials -- Skeletal Animation with Anisotropic Materials -- Discussions and Conclusions.
520
$a
This book covers dynamic simulation of deformable objects, which is one of the most challenging tasks in computer graphics and visualization. It focuses on the simulation of deformable models with anisotropic materials, one of the less common approaches in the existing research. Both physically-based and geometrically-based approaches are examined. The authors start with transversely isotropic materials for the simulation of deformable objects with fibrous structures. Next, they introduce a fiber-field incorporated corotational finite element model (CLFEM) that works directly with a constitutive model of transversely isotropic material. A smooth fiber-field is used to establish the local frames for each element. To introduce deformation simulation for orthotropic materials, an orthotropic deformation controlling frame-field is conceptualized and a frame construction tool is developed for users to define the desired material properties. The orthotropic frame-field is coupled with the CLFEM model to complete an orthotropic deformable model. Finally, the authors present an integrated real-time system for animation of skeletal characters with anisotropic tissues. To solve the problems of volume distortion and high computational costs, a strain-based PBD framework for skeletal animation is explained; natural secondary motion of soft tissues is another benefit. The book is written for those researchers who would like to develop their own algorithms. The key mathematical and computational concepts are presented together with illustrations and working examples. It can also be used as a reference book for graduate students and senior undergraduates in the areas of computer graphics, computer animation, and virtual reality. Academics, researchers, and professionals will find this to be an exceptional resource.
650
0
$a
Deformations (Mechanics)
$x
Graphic methods.
$3
3205910
650
1 4
$a
Computer Science.
$3
626642
650
2 4
$a
Computer Imaging, Vision, Pattern Recognition and Graphics.
$3
890871
650
2 4
$a
Simulation and Modeling.
$3
890873
700
1
$a
Lin, Feng.
$3
1941451
700
1
$a
Seah, Hock Soon.
$3
3205909
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-3-319-51031-6
950
$a
Computer Science (Springer-11645)
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9313003
電子資源
11.線上閱覽_V
電子書
EB TA417.6 .C133 2016
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入