語系
Li, Deng-Feng.
概要
作品: | 0 作品在 5 項出版品 1 種語言 |
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書目資訊
Game theory = third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7-9, 2019 : revised selected papers /
by:
International Conference on East Asia Game Theory (2019 :); Li, Deng-Feng.; SpringerLink (Online service)
(書目-電子資源)
Decision and game theory in management with intuitionistic fuzzy sets
by:
Li, Deng-Feng.; SpringerLink (Online service)
(書目-電子資源)
Game theory and applications = 3rd Joint China-Dutch Workshop and 7th China Meeting, GTA 2016, Fuzhou, China, November 20-23, 2016 : revised selected papers /
by:
Joint China-Dutch Workshop on Game Theory and Applications (2016 :); Li, Deng-Feng.; SpringerLink (Online service); International Conference on Game Theory and Applications (China) (2016 :)
(書目-電子資源)
Linear programming models and methods of matrix games with payoffs of triangular fuzzy numbers
by:
Li, Deng-Feng.; SpringerLink (Online service)
(書目-電子資源)
Models and methods for interval-valued cooperative games in economic management
by:
Li, Deng-Feng.; SpringerLink (Online service)
(書目-電子資源)
主題
Game Theory/Mathematical Methods.
Matrices.
Operations research.
Business and Management.
Economics.
Supply Chain Management.
Mathematics of Computing.
Information Systems and Communication Service.
Economic Theory/Quantitative Economics/Mathematical Methods.
Game Theory.
Artificial Intelligence (incl. Robotics)
Control.
Algorithms.
Fuzzy decision making.
Computational Intelligence.
Fuzzy numbers.
Cooperative games (Mathematics)
Game theory
Big Data.
Game theory.
Linear programming.
Artificial Intelligence.
Engineering.
Operation Research/Decision Theory.
Game Theory, Economics, Social and Behav. Sciences.
Computer Science.
Computer Appl. in Social and Behavioral Sciences.
Fuzzy sets.