Languages
Chen, Jessie.
Overview
Works: | 1 works in 4 publications in 1 languages |
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Titles
Advances in human factors in robots and unmanned systems = proceedings of the AHFE 2016 International Conference on Human Factors in Robots and Unmanned Systems, July 27-31, 2016, Walt Disney World, Florida, USA /
by:
Chen, Jessie.; SpringerLink (Online service); International Conference on Human Factors in Robots and Unmanned Systems ((2016 :); Savage-Knepshield, Pamela.
(Electronic resources)
Finding the right note: Cognitive and motor strategies for pitch performance accuracy in skilled cellists.
by:
Chen, Jessie.; University of Oregon.
(Electronic resources)
Advances in human factors in robots and unmanned systems = proceedings of the AHFE 2019 International Conference on Human Factors in Robots and Unmanned Systems, July 24-28, 2019, Washington D.C., USA /
by:
Chen, Jessie.; SpringerLink (Online service); International Conference on Human Factors in Robots and Unmanned Systems ((2019 :)
(Electronic resources)
Virtual, augmented and mixed reality = 9th International Conference, VAMR 2017, held as part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017 : proceedings /
by:
Lackey, Stephanie.; Chen, Jessie.; SpringerLink (Online service); VAMR (Conference) (2017 :)
(Electronic resources)
Improving curriculum and instruction to better serve English language learners.
by:
Chen, Jessie.; University of Delaware., School of Education.
(Electronic resources)
Advances in human factors in robots and unmanned systems = proceedings of the AHFE 2018 International Conference on Human Factors in Robots and Unmanned Systems, July 21-25, 2018, Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA /
by:
International Conference on Human Factors in Robots and Unmanned Systems ((2018 :); Chen, Jessie.; SpringerLink (Online service)
(Electronic resources)
Subjects
User interfaces (Computer systems)
Image Processing and Computer Vision.
Music.
Human engineering
Psychology, Physiological.
Augmented reality
Computer Graphics.
Curriculum development.
User Interfaces and Human Computer Interaction.
Virtual reality
Computer organization.
Computer graphics.
English as a second language.
Computational Intelligence.
Human-robot interaction
Artificial Intelligence.
Engineering.
Computer science.
Image processing.
Computer Systems Organization and Communication Networks.
Robotics and Automation.
Experimental Psychology.
Artificial intelligence.