語系
Brooks, Eva.
概要
作品: | 1 作品在 6 項出版品 1 種語言 |
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書目資訊
Design, learning, and innovation = 7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022 : proceedings /
by:
International Conference on Design, Leaning and Innovation (2022 :); Brooks, Eva.; SpringerLink (Online service)
(書目-電子資源)
Design, learning, and innovation = 6th EAI International Conference, DLI 2021, virtual event, December 10-11, 2021 : proceedings /
by:
International Conference on Design, Learning and Innovation (2021 :); Brooks, Eva.; Sjoberg, Jeanette.; Moller, Anders Kalsgaard.; SpringerLink (Online service)
(書目-電子資源)
Interactivity, game creation, design, learning, and innovation = 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2-3, 2016 : proceedings /
by:
International Conference on Arts and Technology (2016 :); Brooks, Anthony L.; Brooks, Eva.; SpringerLink (Online service)
(書目-電子資源)
Virtual reality games for rehabilitation
by:
Brooks, Eva.; Brown, David Joseph.; SpringerLink (Online service)
(書目-電子資源)
Interactivity, game creation, design, learning, and innovation = 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018 : proceedings /
by:
International Conference on Arts and Technology (2018 :); Brooks, Anthony L.; Brooks, Eva.; Sylla, Cristina.; SpringerLink (Online service); International Conference on Design, Learning and Innovation (2018 :)
(書目-電子資源)
Interactivity, game creation, design, learning, and innovation = 6th International Conference, ArtsIT 2017, and second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017 : proceedings /
by:
International Conference on Arts and Technology (2017 :); Brooks, Anthony L.; Brooks, Eva.; Vidakis, Nikolas.; SpringerLink (Online service); International Conference on Design, Learning and Innovation (2017 :)
(書目-電子資源)
主題
Art and technology
Image Processing and Computer Vision.
Educational innovations
Virtual reality in medicine.
Physiotherapy.
Occupational Therapy.
Health Psychology.
Information Systems and Communication Service.
Computer and Information Systems Applications.
Computer vision
Multimedia systems
Artificial Intelligence (incl. Robotics)
Computer Graphics.
Computing Milieux.
User Interfaces and Human Computer Interaction.
Arts.
Computer Engineering and Networks.
Multimedia Information Systems.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Artificial Intelligence.
Neuropsychology.
Computer Science.
Computer Appl. in Arts and Humanities.
Computer Appl. in Social and Behavioral Sciences.
Computer Systems Organization and Communication Networks.
Technology and the arts
Computer graphics
Media Design.
Computers and Education.
Virtual reality- Therapeutic use.
Health Sciences.