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Autodesk 3ds Max 9 essentials
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Autodesk, Inc.
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Autodesk 3ds Max 9 essentials
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Autodesk 3ds Max 9 essentials/
remainder title:
3ds Max 9 essentials.
Published:
Amsterdam ;Elsevier Focal Press, : c2007.,
Description:
x, 617 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.)
Notes:
Includes index.
Series:
Autodesk media and entertainment courseware
[NT 15003449]:
Getting Started, User Interface Overview Lab Files and Objects, Transforms, Applying Modifiers; Modeling, Low Poly Modeling, Shapes, Using Compound, Objects, Modeling Lab: Animation, Animation Basics, Hierarchies, Character Animation, Biped, Animation Lab; Materials & Mapping, Introduction to Materials, Using Maps, Mapping Coordinates, Materials and Mapping; Rendering, Cameras, Basic Lighting, Global Illumination, Rendering the Scene, Scene Assembly Lab, Beyond the Basics.
[NT 15003449]:
User interface -- Overview lab -- Files and objects -- Transforms -- Applying modifiers -- Low poly modeling -- Shapes -- Using compound objects -- Modeling lab -- Animation basics -- Hierarchies -- Character animation: Biped -- Animation lab -- Materials -- Using maps -- Mapping coordinates -- Materials and mapping -- Rendering -- Basic lighting -- Mental ray -- Rendering the scene -- Scene assembly lab.
Subject:
Computer animation. -
Online resource:
http://www.sciencedirect.com/science/book/9780240809083An electronic book accessible through the World Wide Web; click for information
Online resource:
http://www.loc.gov/catdir/enhancements/fy0704/2006299696-d.html
ISBN:
0240809084
Autodesk 3ds Max 9 essentials
Autodesk 3ds Max 9 essentials
[electronic resource].3ds Max 9 essentials. - Amsterdam ;Elsevier Focal Press,c2007. - x, 617 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.) - Autodesk media and entertainment courseware.
Includes index.
Getting Started, User Interface Overview Lab Files and Objects, Transforms, Applying Modifiers; Modeling, Low Poly Modeling, Shapes, Using Compound, Objects, Modeling Lab: Animation, Animation Basics, Hierarchies, Character Animation, Biped, Animation Lab; Materials & Mapping, Introduction to Materials, Using Maps, Mapping Coordinates, Materials and Mapping; Rendering, Cameras, Basic Lighting, Global Illumination, Rendering the Scene, Scene Assembly Lab, Beyond the Basics.
Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk?3ds Max?9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques. Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations. * A hands-on introduction to 3ds Max 9 from the Autodesk development team * Tutorials and exercises designed for flexibility and ease of use * Companion CD with tutorial media including support models, materials, textures, and animations.
Electronic reproduction.
Amsterdam :
Elsevier Science & Technology,
2010.
Mode of access: World Wide Web.
ISBN: 0240809084
Source: 135777:135912Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Uniform Titles:
3ds max (Computer file)
Subjects--Topical Terms:
553066
Computer animation.
Index Terms--Genre/Form:
542853
Electronic books.
LC Class. No.: TR897.7 / .A935 2007
Dewey Class. No.: 006.693 / Au82
Autodesk 3ds Max 9 essentials
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Getting Started, User Interface Overview Lab Files and Objects, Transforms, Applying Modifiers; Modeling, Low Poly Modeling, Shapes, Using Compound, Objects, Modeling Lab: Animation, Animation Basics, Hierarchies, Character Animation, Biped, Animation Lab; Materials & Mapping, Introduction to Materials, Using Maps, Mapping Coordinates, Materials and Mapping; Rendering, Cameras, Basic Lighting, Global Illumination, Rendering the Scene, Scene Assembly Lab, Beyond the Basics.
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Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk?3ds Max?9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques. Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations. * A hands-on introduction to 3ds Max 9 from the Autodesk development team * Tutorials and exercises designed for flexibility and ease of use * Companion CD with tutorial media including support models, materials, textures, and animations.
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TEF
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