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Cross-cultural design = applications...
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CCD (Conference) (2021 :)
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Cross-cultural design = applications in arts, learning, well-being, and social development : 13th International Conference, CCD 2021, held as part of the 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings.. Part II /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Cross-cultural design/ edited by Pei-Luen Patrick Rau.
其他題名:
applications in arts, learning, well-being, and social development : 13th International Conference, CCD 2021, held as part of the 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings.
其他題名:
CCD 2021
其他作者:
Rau, Pei-Luen Patrick.
團體作者:
CCD (Conference)
出版者:
Cham :Springer International Publishing : : 2021.,
面頁冊數:
xix, 472 p. :ill. (some col.), digital ;24 cm.
內容註:
Culture, Arts and Creativity -- The Strategies of Experiential Design in the Creative Life Industry -- ISDT Case Study of Cultivation of Employees' Creativity in Cultural and Creative Industries -- The Museum of Dreams: Exploring a "Dreaming" Visual Experience via Machine Vision and Visual Synthesis -- From Imitation to Innovation: A Case Study of An Amateur Artist -- A Study on the Cognitive Differences of Incomplete Beauty in Sculptures among Audiences -- A Study of Applying Bauhaus Design Idea into the Reproduction of the Triadic Ballet -- Discussing the Aesthetic Emotion of Artworks by AI and Human Artists with the Mediating Variable of Aesthetic Fluency -- A Study of Chinese Audience Preferences for Mythological Film and Television Works -- Discussing how the Viewer, the Author, and the Work See and be Seen in the Photography Works of "Farewell to the Island" -- Culture, Learning and Well-being -- ISDT Case Study of We'll App for Postpartum Depression Women -- A Study on User Experience of COVID-19 Emergency Communication Platform from Cross-cultural Perspective of View -- Study on the Effect of Art Training on Proportion Control -- The Effect of We'll App on Social-Support, Self-Efficacy, and EPDS for PPD -- Description of Role Orientation of College Teachers in Online Education under Epidemic Emergency -- Taking Micro-Breaks at Work: Effects of Watching Funny Short-form Videos on Subjective Experience, Physiological Stress, and Task Performance -- ISDT Case Study of Loving Kindness Meditation for Flight Attendants -- Study on Creative Learning Strategies of Gender Grouping in Collaborative Learning of Graduation Project -- Work-Life Imbalance, Health and Wellbeing of Older Workers: A Meta-Analysis -- Cross-cultural Education: The Effects of AR Technology and Learning Styles on Learning Achievements of Sculpture Course -- Application of Experience Design in Environmental Education Experience Activities -- What Do Young Adults Like About E-planting? A Questionnaire Survey -- Social Change and Social Development -- Exploring the Applicability of User-Centred Design Practices in Rural Yemen -- Redesign, Transformation and Reflection of Local Marriage Custom Articles: A Case Study of "Ten-Mile Red Dowry" -- Speculative Scenarios: The Exhibition as a New Space of Thinking -- Innovation Geometry Model as a Way to Explore Future Innovative Opportunities -- A Case Study of Social Innovation based on Ten Years' Practice-Taking the Project of "Design for Country" in Shanghai as an Example -- User Experience: The Motivation and Promotion of Livestreaming Innovation in Chinese Marketing -- Industrial Internet Talent Cultivation in China from the Perspective of Undergraduate Majors -- A Study of Machine Ethics in Human-Artificial Intelligence Interactions -- Design Strategies of Multifunctional Exhibition for Community Regeneration: Two Case Studies in Beijing -- 'Blooming': A Design Concept for Period Poverty in Rural Areas of China -- The Vista of Information Communication Technology in the Ageing Society: a Perspective from Elderly's Core Needs -- Valuing Social Media Affordances -- A Step towards Inclusive Design and Cross-Cultural Communication: Rethinking the Design of Public Bus Services in Hefei based on the behaviour of International Student Users.
Contained By:
Springer Nature eBook
標題:
Human-computer interaction - Congresses. -
電子資源:
https://doi.org/10.1007/978-3-030-77077-8
ISBN:
9783030770778
Cross-cultural design = applications in arts, learning, well-being, and social development : 13th International Conference, CCD 2021, held as part of the 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings.. Part II /
Cross-cultural design
applications in arts, learning, well-being, and social development : 13th International Conference, CCD 2021, held as part of the 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings.Part II /[electronic resource] :CCD 2021edited by Pei-Luen Patrick Rau. - Cham :Springer International Publishing :2021. - xix, 472 p. :ill. (some col.), digital ;24 cm. - Lecture notes in computer science,127720302-9743 ;. - Lecture notes in computer science ;12772..
Culture, Arts and Creativity -- The Strategies of Experiential Design in the Creative Life Industry -- ISDT Case Study of Cultivation of Employees' Creativity in Cultural and Creative Industries -- The Museum of Dreams: Exploring a "Dreaming" Visual Experience via Machine Vision and Visual Synthesis -- From Imitation to Innovation: A Case Study of An Amateur Artist -- A Study on the Cognitive Differences of Incomplete Beauty in Sculptures among Audiences -- A Study of Applying Bauhaus Design Idea into the Reproduction of the Triadic Ballet -- Discussing the Aesthetic Emotion of Artworks by AI and Human Artists with the Mediating Variable of Aesthetic Fluency -- A Study of Chinese Audience Preferences for Mythological Film and Television Works -- Discussing how the Viewer, the Author, and the Work See and be Seen in the Photography Works of "Farewell to the Island" -- Culture, Learning and Well-being -- ISDT Case Study of We'll App for Postpartum Depression Women -- A Study on User Experience of COVID-19 Emergency Communication Platform from Cross-cultural Perspective of View -- Study on the Effect of Art Training on Proportion Control -- The Effect of We'll App on Social-Support, Self-Efficacy, and EPDS for PPD -- Description of Role Orientation of College Teachers in Online Education under Epidemic Emergency -- Taking Micro-Breaks at Work: Effects of Watching Funny Short-form Videos on Subjective Experience, Physiological Stress, and Task Performance -- ISDT Case Study of Loving Kindness Meditation for Flight Attendants -- Study on Creative Learning Strategies of Gender Grouping in Collaborative Learning of Graduation Project -- Work-Life Imbalance, Health and Wellbeing of Older Workers: A Meta-Analysis -- Cross-cultural Education: The Effects of AR Technology and Learning Styles on Learning Achievements of Sculpture Course -- Application of Experience Design in Environmental Education Experience Activities -- What Do Young Adults Like About E-planting? A Questionnaire Survey -- Social Change and Social Development -- Exploring the Applicability of User-Centred Design Practices in Rural Yemen -- Redesign, Transformation and Reflection of Local Marriage Custom Articles: A Case Study of "Ten-Mile Red Dowry" -- Speculative Scenarios: The Exhibition as a New Space of Thinking -- Innovation Geometry Model as a Way to Explore Future Innovative Opportunities -- A Case Study of Social Innovation based on Ten Years' Practice-Taking the Project of "Design for Country" in Shanghai as an Example -- User Experience: The Motivation and Promotion of Livestreaming Innovation in Chinese Marketing -- Industrial Internet Talent Cultivation in China from the Perspective of Undergraduate Majors -- A Study of Machine Ethics in Human-Artificial Intelligence Interactions -- Design Strategies of Multifunctional Exhibition for Community Regeneration: Two Case Studies in Beijing -- 'Blooming': A Design Concept for Period Poverty in Rural Areas of China -- The Vista of Information Communication Technology in the Ageing Society: a Perspective from Elderly's Core Needs -- Valuing Social Media Affordances -- A Step towards Inclusive Design and Cross-Cultural Communication: Rethinking the Design of Public Bus Services in Hefei based on the behaviour of International Student Users.
The three-volume set LNCS 12771-12773 constitutes the refereed proceedings of the 13th International Conference on Cross-Cultural Design, CCD 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-cultural experience design; cross-cultural product design; cultural differences and cross-cultural communication; Part II: Culture, arts and creativity; culture, learning and well-being; social change and social development; Part III: CCD in cultural heritage and tourism; CCD in autonomous vehicles and driving; CCD in virtual agents, robots and intelligent assistants.
ISBN: 9783030770778
Standard No.: 10.1007/978-3-030-77077-8doiSubjects--Topical Terms:
705966
Human-computer interaction
--Congresses.
LC Class. No.: QA76.9.U83 / C33 2021
Dewey Class. No.: 005.437
Cross-cultural design = applications in arts, learning, well-being, and social development : 13th International Conference, CCD 2021, held as part of the 23rd HCI International Conference, HCII 2021, virtual event, July 24-29, 2021 : proceedings.. Part II /
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